Search Issue Tracker
Fixed in 2018.2.X
Votes
0
Found in
2017.3.1f1
Issue ID
1002926
Regression
No
[iOS] [iPhoneX] Mashed colored stripe and triangle artifacts using Legacy Deferred rendering path and Legacy Shaders
Reproduction steps:
1. Open the attached project.
2. Build and run the 'scene' to iPhone X.
Actual behavior:
- A plane will be covered with mashed colored stripe and triangle artifacts (screenshot attached).
Reproduced with:
iPhone X iOS 11.2 (Device and Simulator)
2018.2.0a1, 2018.1.0b8, 2017.3.1p1, 2017.2.1p4, 2017.1.3p1, 5.6.5p2
Metal, GLES
Not reproducible with:
iPhone 8+ iOS 11.2
iPhone 7+ iOS 11.2
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- “Remove Unused Overrides” available on not loaded Scene and throws “ArgumentException: The scene is not loaded” warning
- Adaptive Probe Volume occlusion edge is calculated incorrectly when viewing probes near geometry edges
- Sampling a texture using an HLSL file throws shader errors and the code does not compile
- "Graphics.CopyTexture called with null source texture" error when Base Camera of an Overlay Camera is removed with DX11 Graphics API and Compatibility Mode enabled
- WebGL sends wrong value with large numbers when SendMessage function is used
Add comment