Search Issue Tracker
Graphics.CopyTexture not working for compressed textures anymore
Steps to reproduce: 1. Download and open attached project 2. Open SampleScene 3. Select the texture "vege_savanna_ground_01_Albedo" ... Read more
[WebGL] can't build with linear color space due to wrong error
-e: when selecting linear colors space an error is shown even when only WebGL 2.0 is enabled -repro: --create new project --switch ... Read more
Crash on block_locate_free when instantiating objects for some time
How to reproduce: 1. Open the attached project 2. Open "SampleScene.unity" scene 3. Press Play 4. Wait until Unity crashes (it may t... Read more
Particle System Trails are culled while still within camera bounds
How to reproduce: 1. Download, extract and open user's attached project (TrailCullingBug.zip) 2. Open 'SampleScene' 3. Enter Play mo... Read more
Model mesh changes applied via AssetProcessor are lost when the project ...
How to reproduce: 1. Open "SampleScene" in AssetPostprocessorTest.zip 2. Open the project panel and select the mesh "SM_Prop_FruitBo... Read more
HumanPoseHandler.GetHumanPose returns incorrect value when a models scal...
How to reproduce: 1. Open "ScaledHumanPoseHandlerBug.zip" project 2. Select "Human" prefab 3. Execute the script in the inspector (R... Read more
Built application freezes on launch if code stripping is set to Medium/H...
How to reproduce: 1. Open attached "TerrainCrash" project 2. Build a Standalone Windows build (freeze happens on Android also) 3. La... Read more
"Imported Object" header is missing
Regression at least from 2018.3.0b12 Steps: 1. Create a project 2. Import 3D model (attached) 3. Click on 3d model asset 4. Take a... Read more
[Video] Calling Play() doesn't start playing video if WaitForFirstFrame ...
How to reporduce: 1. Open the attached project 2. Open Far Plane scene 3. Press Play Button and wait Result: video doesn't start pl... Read more
[Shuriken] Particles with same seed value behave differently on Mac and ...
Particles with same seed value behave differently on Mac and Windows platform when Noise module is enabled Steps to Repro: 1. Creat... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- [Android] The Player freezes when disabling Bluetooth while connected to the headphones
- Addressable bundles are not retrieved from the cache when a WebGL Player is refreshed
- Sprites are incorrectly occluded by Sprite Physics Shape culling when behind in sorting order
- CPU usage is increased when the Editor is idle with the ProBuilder Package installed
- Unstable lighting when additional light sources are added in Shader Graph nodes