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The Manual mode is stuck when changing "DirectorUpdateMode" to manual in...
How to reproduce: 1. Open attached project "Playables Update Mode Bug.zip" and scene "SampleScene" 2. Enter Play mode 3. In the Hie... Read more
[Scene View] Zooming out in scene view is no longer limited.
Infinite zooming out is possible by mouse scroll which makes Scene grid, game objects, and gizmos disappear. Steps to repro: 1. Cr... Read more
[OpenGL] GameObjects blink for a split second on standalone with GPU Ins...
Repro steps: 1. Open QA attached project "repro_1101341" 2. Build and Run 3. Play Actual: Notice the flickering of the screen for a... Read more
Editor crashes upon entering the playmode when the graphics API is set t...
Steps to reproduce: 1. Download the attached project and open 'scene' 2. In the Player settings, make sure that the graphics API is... Read more
[Profiler] Color changes are not reflecting on selecting Color Blind Mod...
Color changes are not reflecting on selecting "Color Blind Mode" in profiling timeline Steps to repro: 1. Create a new project. 2. ... Read more
JsonUtility.FromJsonOverwrite does not take exponents into account conve...
How to reproduce: 1. Open tester-attached project 2. Check the 'StringToDouble.cs' script 3. Drag the Script onto any GameObject 4. ... Read more
GetResource errors in Prefab editing mode when using reflection probes
Steps to reproduce: 1. Open "2018.3 empty project for bug report.zip" 2. Navigate to Project -> Assets and open "BugScene" 3. In the... Read more
Prefab is Instantiated unexpectedly when adding a GameObject to a Nested...
How to reproduce: 1. Create a new Project 2. Create a GameObject and drag it to the Project Window to create a Prefab out of it 3.... Read more
Build-in Packages modules are being included in the project folder when ...
To reproduce: 1. Create a new project for android 2. Go to package manager window 3. Choose Built-in Packages 4. Disable any of the ... Read more
Burst Compiler throws exceptions when building for UWP
Steps to reproduce: 1. Download 1097555_repro.zip 2. Switch platform to UWP 3. Build project on IL2CPP backend Expected results: Pr... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- [Android] The Player freezes when disabling Bluetooth while connected to the headphones
- Addressable bundles are not retrieved from the cache when a WebGL Player is refreshed
- Sprites are incorrectly occluded by Sprite Physics Shape culling when behind in sorting order
- CPU usage is increased when the Editor is idle with the ProBuilder Package installed
- Unstable lighting when additional light sources are added in Shader Graph nodes