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[UWP] Copying text from Microsoft Edge throws an error in Visual Studio
Steps to reproduce: 1. Open any Unity project 2. Build for UWP 3. Open VS solution 4. Deploy on local machine 5. Open Microsoft Edge... Read more
Calling an external function from Mac bundle crashes editor
To reproduce: 1. Open project 2. Play scene Expected: scene will be played, if there are any errors, they will be shown in console ... Read more
[Oasis] Viewport is aligned to bottom left corner when render viewport s...
Steps to reproduce: 1. Open attached project "AdaptiveRepro.zip" 2. Open "main" scene 3. Open Holographic Emulation window and conne... Read more
[OpenGL] CG Shader + Matrix Vertex Output doesn't render on OpenGLES2
Steps to reproduce: 1. Download "ShaderMatrix.zip" 2. Open the project and build it to iOS 3. Deploy to iPhone 5 4. Click "Matrix Sh... Read more
[IL2CPP][iOS] 'UnityLinker.exe did not run properly!' error when buildin...
Error related to UnityLinker.exe appears when building a particular project with IL2CPP and code stripping enabled. Steps to reprod... Read more
Crash at GenericDynamicVBO::ReleaseChunkInternal when launching Unity wi...
Workaround: -update graphics card drivers -Use -force-glcore argument when launching Unity. You can read more about command line arg... Read more
Editor crashed when AnimatorOverrideController is replaced with a runti...
Steps to reproduce: 1. Download attached project and open "Pokédex Screen" scene 2. Enter play mode Results: Editor crashes when A... Read more
Sprite Packer does not repack Atlas when sprite meshes are changed with ...
To reproduce: 1. Download and open attached "repro913928.zip" project. 2. Enable Shaded Wireframe rendering mode in Scene view. 3. ... Read more
Crash at GfxDeviceD3D11Base::EndBufferWrite when launching Unity with a ...
Workaround: -update graphics card drivers -Use -force-glcore argument when launching Unity. You can read more about command line arg... Read more
Crash at D3DKMTCloseAdapter when launching Unity with a GPU which has ol...
Workaround: -update graphics card drivers -Use -force-glcore argument when launching Unity. You can read more about command line arg... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Shader Compilation for projects with lots of Shaders can be slow (i.e. VFX Graph asset heavy projects)
- Crash on RebuildTransformHierarchyOrMarkForDestruction when opening a scene
- The Editor hangs when opening a project that uses local packages and Version Control
- Area Light is culled when Camera Frustrum is outside the lights range
- The characters of the bottom option in the Scene View Debug Draw Mode dropdown menu are cut off