Search Issue Tracker
Fixed in 2018.2.X
Votes
0
Found in
2017.3.0f3
Issue ID
980195
Regression
No
Crash when changing TransparencyLM property in shader while baking
Steps to reproduce:
1. Open user's attached project
2. Select "Transparent" Object, expand it's Material and drag "red" from the assets on "Transmissive Color"
3. Start generating lighting
4. Wait a few seconds and then drag "smallrattle" from the assets on "Transmissive Color"
--Unity stops responding and crashes without the Bug Reporter
Reproduced with: 5.6.5f1, 2017.1.2p4, 2017.2.1p1, 2017.3.0f3, 2018.1.0b1
Note: When starting the bake with "smallrattle" and then changing to "red" it did not crash, however after a few more swaps it eventually did
Fixed in 2018.2.0a3
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- "Shader warning in 'Hidden/Light2D': implicit truncation of vector type" is thrown when building Universal 2D template
- AI Assistant breaks compilation of packages using System.Runtime.CompilerServices.Unsafe via auto-referencing
- Unity Hub checks the "Documentation" module by default on the 6.4 and 6.5 streams despite that it was unchecked with the previous installs
- Shortcut that toggles between Dopesheet and Curves Views in the Animation Window's Timeline is mislabed
- Property List Items Overlap onto the Property List's top edge when scrolling through a long Property List
Add comment