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[UI] Scrollbar is hidden when Scroll View Height is 300 or higher
How to reproduce:1. Open attached Unity project2. Load SampleScene3. Notice Vertical Scrollbar4. Enter Play mode5. Notice expected b... Read more
"Child GameObject 'GameObject' was not registered into undo system and b...
Steps:1. Add Cube to the Hierarchy and convert it to Prefab2. Select instance and remove Mesh Renderer component3. Add child GameObj... Read more
The StreamingAssets.manifest file has redundant dependencies when packag...
How to reproduce:1. Download the attached project "TestSRPBuild.zip"2. In the Menu bar, click 'SF_TEST > TestAssetBundle_SBP'3. O... Read more
Prefab Variant isn't reimported after ScriptedImporter result changes
Reproduction steps:1. Open project "SIOrder"2. Reimport "Assets/DependsOnSphere-c1 Variant" (Right-click > Reimport)3. Reimport "... Read more
[OSX] Editor windows appear laggy and fail to repaint sometimes after pe...
Note: This appears to affect the various editor windows on macOS, making them look like they're stuck for a moment (or occasionally ... Read more
[Addressables] Incorrect IResourceLocation.ResourceType after updating t...
Reproduction steps:1. Open project "Addressables_Bugs.zip"2. Open Addressables Groups window from Window > Asset Management > ... Read more
Sprite references are missing in the Sprite Renderer when importing Spri...
Steps to reproduce:1. Download the attached "Reference_Test.unitypackage"2. Create a new 3D project3. In the Toolbar select Assets &... Read more
Disabling Gizmos in Game view while in Play mode causes flickering in VR
Reproduction steps:1. Open the user's attached "PiratesQuest.zip" project2. Enter the Play mode3. Wait until the Scene loads and wat... Read more
[Android][Profiler] NoSuchMethodError is thrown when auto connecting Pro...
To reproduce:1. Build and run empty project on Samsung Galaxy S8 (with enabled Developer mode and Autoconnect Profiler)2. Upon app l... Read more
Addressables.InitializeAsync() handle is auto-released and false cannot ...
Reproduction steps:1. Open the user's attached project "Addr11819.zip"2. Open PrefabsLoader.cs and change line 28 to "initOperation ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
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