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Won't Fix

Won't Fix in 6000.6.X

Votes

3

Found in

6000.0.65f1

6000.3.2f1

6000.4.0b3

6000.5.0a4

6000.6.0a1

Issue ID

UUM-132342

Regression

Yes

[BiRP][DX12] Single-pass stereo rendering shows only Skybox when entering Play mode

Graphics XR

-

How to reproduce:
1. Create a new Unity project using the BuiltIn Template
2. Enable XR Plugin Management and select OpenXR on the PC platform
3. Set Stereo Rendering Mode to Single-pass
4. Create a simple scene with a cube using the standard shader
5. Enter Play mode
6. Observe the Game View

Expected result: Cube is visible in the Game View
Actual result: Cube is not visible in the Game View

Reproducible with: 6000.0.64f1 (d4299b69b02d), 6000.0.65f1, 6000.1.0a2, 6000.3.2f1, 6000.4.0b3, 6000.5.0a4
Not reproducible with: 2023.1.0a1, 6000.0.63f1 (9438f9b77a46), 6000.1.0a1

Reproducible on: Windows 11 Enterprise
Not reproducible on: No other environments tested

Reproducible on devices:
Oculus Quest 2 (Quest 2), CPU: Snapdragon XR2, GPU: Adreno 650

Workaround:
Switch to Multi-pass rendering
Enable the Frame Debugger

  1. Resolution Note:

    Thank you for reporting a bug to Unity.

    We have reviewed the issue carefully, and in this case, the team is unable to prioritize fixing this bug. There are a number of reasons we make this decision, including the impact and severity of the issue across our user and customer base, and the possibility that future plans may solve the problem in a different way, or that a workaround for the bug may be available.

    Today we will be closing this case. Thank you again for taking the time to report this issue, and please let us know if there is anything else that changes the impact or severity of this issue.

  2. Resolution Note (6000.6.X):

    Thank you for reporting a bug to Unity.

    We have reviewed the issue carefully, and in this case, the team is unable to prioritize fixing this bug. There are a number of reasons we make this decision, including the impact and severity of the issue across our user and customer base, and the possibility that future plans may solve the problem in a different way, or that a workaround for the bug may be available.

    Today we will be closing this case. Thank you again for taking the time to report this issue, and please let us know if there is anything else that changes the impact or severity of this issue.

Comments (1)

  1. noir_neo

    Feb 17, 2026 10:30

    I can reproduce this issue in Unity 6000.5.0a6.

    Using the Built-in Render Pipeline with Single Pass Stereo enabled, entering Play Mode results in only the Skybox being rendered and scene geometry not appearing.

    For clarity, this occurs under the Built-in Render Pipeline. This was included in my original report, although it is not reflected in the current issue description.

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