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Not Reproducible
Not Reproducible in 6000.5.X
Votes
1
Found in
6000.0.65f1
6000.3.2f1
6000.4.0b3
6000.5.0a4
Issue ID
UUM-132342
Regression
Yes
Single-pass stereo rendering shows only Skybox when entering Play mode
How to reproduce:
1. Create a new Unity project using the 3D template
2. Enable XR Plugin Management and select OpenXR
3. Set Stereo Rendering Mode to Single-pass
4. Create a simple scene with a cube using the standard shader
5. Enter Play mode
6. Observe the Game View
Actual result: Cube is visible in the Game View
Expected result: Cube is not visible in the Game View
Reproducible with: 6000.0.64f1 (d4299b69b02d), 6000.0.65f1, 6000.1.0a2, 6000.3.2f1, 6000.4.0b3, 6000.5.0a4
Not reproducible with: 2023.1.0a1, 6000.0.63f1 (9438f9b77a46), 6000.1.0a1
Reproducible on: Windows 11 Enterprise
Not reproducible on: No other environments tested
Reproducible on devices:
Oculus Quest 2 (Quest 2), CPU: Snapdragon XR2, GPU: Adreno 650
Workaround:
Switch to Multi-pass rendering
Enable the Frame Debugger
Note:
No longer reproducible after updating to Meta Horizon Link Version 83.0.0.333.349
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Resolution Note:
Thank you for reporting a bug to Unity.
We have investigated the issue but were unable to reproduce it with the information provided. This can happen due to differences in environment, project setup, or steps taken.
We will close this case for now. If you're able to share additional details such as different projects, steps, hardware/software configuration, or logs - please let us know, and we'll be happy to re-evaluate.
Resolution Note (6000.5.X):
Thank you for reporting a bug to Unity.
We have investigated the issue but were unable to reproduce it with the information provided. This can happen due to differences in environment, project setup, or steps taken.
We will close this case for now. If you're able to share additional details such as different projects, steps, hardware/software configuration, or logs - please let us know, and we'll be happy to re-evaluate.