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[UWP] Nothing happens when calling Screen.SetResolution
To reproduce:1. Open the project2. Build an Universal 10 project3. Compile the VS project4. Run the app on Lumia5. Notice than the r... Read more
[Android] uGUI Image(Script) performance regression
Reproduction steps:1) Open users attached project, proceed to "MainScene" scene and build for android.1.1) Note the fps value on the... Read more
Two asserts appear when user double-clicks on unitypackage outside the E...
Regression: First Unity version where this behaviour is introduced: 5.4.0b2 (1f5762d1292e)Steps:1. Open Editor with some project2. D... Read more
[iOS] RaycastHit.textureCoord returns Vector2.zero on iOS
Steps to reproduce: 1. Open attached project (link in edit)2. Build 'TestScene' for iOS3. Build and run the Xcode project to a devic... Read more
NullRef exception appears in "AvatarMaskInspector.IsMaskUpToDate ()" whe...
Regression: first build where issue was introduced: Version 5.4.0b7 (b558e46def43)Steps:1. Open attached project2. Go to "Assets -&g... Read more
Can not change Conf. Joints Linear Limit through the script
Reproduction steps: 1. Open the attached project2. Open scene "Scene"3. Select GameObject "Cube"4. Play the scene5. Hold Spacebar to... Read more
[Shaders] D3DCompiler crashes with too large shader arrays (_CxxThrowExc...
Shaders that try to use arrays larger than 64kb in size crash the shader compiler. Missing _CxxThrowException implementation in the ... Read more
Not all recent projects are vicible in launcher window
Not all recent projects are vicible in Connect window 1. What happenedNot all recent projects are vicible in Connect window2. How we... Read more
[ImageEffects] Image Effect brightens scene in Linear color space
Image effect script in conjunction with MSAA brighten the game view in Linear color space on GLCore. 1. Open Level 01 from attached ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- “Remove Unused Overrides” available on not loaded Scene and throws “ArgumentException: The scene is not loaded” warning
- Adaptive Probe Volume occlusion edge is calculated incorrectly when viewing probes near geometry edges
- Sampling a texture using an HLSL file throws shader errors and the code does not compile
- "Graphics.CopyTexture called with null source texture" error when Base Camera of an Overlay Camera is removed with DX11 Graphics API and Compatibility Mode enabled
- WebGL sends wrong value with large numbers when SendMessage function is used