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LocalizedStringDatabase.GetLocalizedString wraps corrupts arguments
When padding an IList<object> into `public string GetLocalizedString(TableEntryReference tableEntryReference, IList<object> argum... Read more
Graphics.CopyTexture is inconsistent when copying Texture2D to ARGB4444 ...
Reproduction steps: 1. Open the attached project 2. Enter Play mode Expected result: Both plane textures are identical Actual resul... Read more
"The project file could not be loaded." when opening a Script of a Micro...
Reproduction steps: 1. Create a new project with the "FPS Microgame" template 2. Open a Script from the project window Expected res... Read more
Clicking scale constraint button on 2D object doesn't apply constraint a...
How to reproduce: 1. Create a new project 2. Create any 2D object (e. g. Image) 3. Click Scale constraint button on Rect Transform ... Read more
[URP] Light bleeds through concave Mesh when Cascade Rendering is used
How to reproduce: 1. Open user's attached project "URP - Concave mesh bug report.zip" 2. Press Play Expected result: Inside the con... Read more
[ShaderGraph] Can't navigate the node creation menu with keyboard while ...
Steps to reproduce: 1. Create a new project 2. Install ShaderGraph through the Package Manager 3. Create a new ShaderGraph and open ... Read more
Placeholder tooltip pops up when hovering over "Limit Number of Players"...
Reproduction steps: 1. Create a new project 2. Create an empty GameObject and add "Player Input Manager" Component 3. In the Inspect... Read more
[Undo] Undoing TMP input component and then adding it again throws Missi...
How to reproduce: 1. Create new project 2. Add any empty UI object to Scene 3. Select the game object and in Inspector add TMP input... Read more
[WebGL] [Mobile] VideoPlayer does not play Video when using WebGL on Mobile
Reproduction steps: 1. Open the attached project "VidTest.zip" 2. Build the Scene "VidTest" for WebGL 3. Host the Build on a server ... Read more
Crash with PPtr<Transform>::operator->() when opening a scene
Reproduction steps: 1. Open the user's attached project 2. If it does not crash after opening, open scene 'Assets/mainScene' Expect... Read more
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