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0
votes
Not Reproducible

[IOS][Xcode] Xcode build crashes while building project. SetSocketOption...

Mobile

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Apr 10, 2017

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Version/s: 5.4.1f1

Reproduction steps: 1. Open "Bug" project 2. Build for iOS 3. Build Xcode project 4. Notice that it crashes while building Expected... Read more

0
votes
Fixed

Mesh that has submeshes and is assigned to CanvasRenderer crashes editor...

uGUI

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May 11, 2017

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Version/s: 5.6.0f3

To reproduce: 1. Open project 2. Play 'UnityCanvasRendererBug' scene 3. Stop scene Expected: scene will be played Actual: editor cr... Read more

0
votes
Not Reproducible

DX12 doesn't fall back to DX11 on hardware that does not support DX12

DirectX12

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May 20, 2017

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Version/s: 2017.1.0b5

To reproduce: 1. Open a new project in a computer with a GPU that doesn't support DX12 2. Set the Graphics API to Direct3D12 (Exper... Read more

0
votes
Fixed

[macOs] Tessellation shaders are not working

Shaders

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Mar 10, 2017

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Version/s: 5.5.0f3

Steps to reproduce: 1. Open user attached project 2. Open TessellationTestScene 3. Observe that an object with tessellation shader i... Read more

1
votes
Fixed

[Metal][iOS] Blur Camera Effect and Post Process Stack combined corrupts...

Mobile

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May 24, 2017

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Version/s: 5.6.1p1

Reproduction steps: 1. Open the attached project. 2. Make sure "Metal" graphics API is checked. 3. Build and run it for iOS. 4. Chec... Read more

4
votes
Won't Fix

[VR]Command buffers placed at "AfterDepthTexture" get stretched over vie...

XR SDK

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May 24, 2017

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Version/s: 5.6.0f3

Steps to reproduce: 1. Download and open the attached project 2. Make sure VR or Split Stereo Display is enabled 2. Enter Play mode... Read more

0
votes
Fixed

Crash report is not generated when Standalone build crashes in Program F...

Windows

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May 24, 2017

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Version/s: 5.6.1f1

Steps to reproduce: 1. Open Unity as an administrator 2. Open the attached project (CrashTest.zip) 3. Open the CrashTest scene 4. Bu... Read more

0
votes
Fixed

Unity Editor freezes while entering playmode when using NetMQ messaging ...

Scripting

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Dec 27, 2016

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Version/s: 5.5.0f3

How to reproduce: 1. Open the attached "UnityMQ" project and open "DebugScene" 2. Open "RunPubSubExample" script 3. Start debugging ... Read more

2
votes
Not Reproducible

[Android] Huge spike in Loading.LoadFileHeaders when using Resources.Load()

Mobile

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May 19, 2017

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Version/s: 5.5.2f1

Steps to reproduce: 1) Download attached project and open in Unity 2) Make sure Development Build and Autoconnect Profiler are enab... Read more

0
votes
By Design

RenderTexture::FilterMode changes from Point to Bilinear when scene is p...

Graphics - General

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May 25, 2017

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Version/s: 5.6.1f1

MainCamera's targetTexture is set to a RenderTexture, which has FilterMode.Point. But when the scene is played, filterMode changes t... Read more

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