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Won't Fix

Votes

0

Found in

2019.4

2020.3

2021.1

2021.1.13f1

2021.2

2022.1

Issue ID

1349248

Regression

No

GPU dramatically spikes when selecting a GameObject in the Inspector that is referenced in a SerializeField

Scene/Game View

-

How to reproduce:
1. Open the user's attached "New Unity testProject.zip" project
2. Open the "SampleScene" Scene
3. Select the "GameObject" GameObject in the Hierarchy window
4. Select the referenced value in the Test Ref property in the Inspector window

Expected result: No GPU spikes occur
Actual result: GPU spikes to 30-50% usage

Reproducible with: 2019.4.29f1, 2020.3.16f1, 2021.1.17f1, 2021.2.0b7, 2022.1.0a6

Note:
- The issue doesn't reproduce with regular types (int, string)

  1. Resolution Note (2022.1.X):

    It looks like the spike is from the Scene View repainting, which is expected.

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