Search Issue Tracker
Timeline animated Canvas Image sprite renders black in final frame
Repro steps: Navigate to github repository-suma-amreiz/Dragon-Crashers at 2022.3.12f1_(unity3d.com) Download and switch to branch 20... Read more
The Marker highlight is offset when zooming out in the Profiler timeline
How to reproduce:1. Create and open a new Unity project2. Open Window>Analysis>Profiler3. Select "Edit Mode" in the Profiler w... Read more
Reflection Probes aren't being omitted from Dedicated Server Builds when...
How to reproduce:1. Open the attached “TrueDedicatedServerTest.zip“ project2. Open the “SampleScene“ Scene3. Build the project for a... Read more
Editor freezes and repaints constantly when entering a long string in th...
How to reproduce:1. Open any project with Visual Effect Graph installed2. Create a VFX Graph and open it3. In a System Label enter l... Read more
[DX11] VFX ShaderGraph on D3D11 causes NVIDIA driver crash
Steps to reproduce:1. Open the attached user's project "ProjectGPUCrash.zip"2. Perform a standalone Windows development build and le... Read more
Crash on il2cpp::icalls::mscorlib::System::Threading::WaitHandle::Wait_i...
Reproduction steps:1. Open the attached "crash_IN-58386.zip" project2. Open the "/Assets/Scenes/SampleScene.unity"3. Build the proje... Read more
Incorrect Reflection Probe is selected when a Shader has a "compatible" ...
How to reproduce:1. Open the “CubemapBug“ project2. Open the “SampleScene”3. Wait until all Background Tasks are finished4. Observe ... Read more
The HDR luminosity of the scene in the Game view darkens when switching ...
How to reproduce:1. Open the “HDR_repro“ project2. Open the “HDR Color“ scene3. Observe the luminosity of the scene in the Game view... Read more
Properties can't be added to the Shader Graph after trying to convert a ...
How to reproduce:1. Create a new URP Template project2. Right-click in the Project window → Create → Shader Graph → Choose any Shade... Read more
Bug Reporter shows no progress feedback after "Uploading" phase
How to reproduce:1. Create a new project with any template2. Open the Bug Reporter (Help > Report a Bug)3. Select any option in “... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- “Remove Unused Overrides” available on not loaded Scene and throws “ArgumentException: The scene is not loaded” warning
- Adaptive Probe Volume occlusion edge is calculated incorrectly when viewing probes near geometry edges
- Sampling a texture using an HLSL file throws shader errors and the code does not compile
- "Graphics.CopyTexture called with null source texture" error when Base Camera of an Overlay Camera is removed with DX11 Graphics API and Compatibility Mode enabled
- WebGL sends wrong value with large numbers when SendMessage function is used