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Fixed in Any (fix is in Editor)
Votes
0
Found in [Package]
10.1.0
Issue ID
1321411
Regression
Yes
Crash on Terrain::UpdateSplatMaterials when removing Universal RP package with Terrain Lit material
How to reproduce:
1. Open the attached project from "URPpackageCrash.zip"
2. Open scene "PolarScene"
3. Using Package Manager, remove the "Universal RP" package
Expected result: Package is removed
Actual result: Unity crashes
Reproducible with: 2020.2.0b9, 2020.3.2f1, 2021.1.0f1, 2021.2.0a10 (Universal RP 10.1.0-12.0.0)
Not reproducible with: 2018.4.33f1, 2019.4.23f1, 2020.2.0b8 (Universal RP 7.0.0-10.0.0-preview.26)
First lines of stack trace:
0x00007ff6357151a9 (Unity) Terrain::UpdateSplatMaterials
0x00007ff63571fd8c (Unity) TerrainManager::CullAllTerrains
0x00007ff63443a27a (Unity) Camera::CustomCull
0x00007ff636657536 (Unity) Camera::RenderEditorCamera
0x00007ff636ee136c (Unity) Handles_CUSTOM_Internal_DrawCameraWithGrid
0x0000013f126377db (Mono JIT Code) (wrapper managed-to-native) UnityEditor.Handles:Internal_DrawCameraWithGrid
Notes:
1. Removing terrain "SnowGround" from Hierarchy resolves the issue
2. Seems to be related to the terrain's material, only reproduces with "Terrain Lit"
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Resolution Note (fix version Any (fix is in Editor)):
Removed code that skipped initialization on null material.
FIxed in 2021.2.0a20
Resolution Note (fix version Any (fix is in Editor)):
Fixed in 2021.1.14f1
Resolution Note:
Fixed in 2020.3.14f1
PR here: https://ono.unity3d.com/unity/unity/pull-request/123468/_/2020.3/terrain/srpremovalcrash