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[Contextual Menus] "FontAsset" instead of "Font Asset"
Steps to reproduce: Create a 2D/3D URP project (or an empty project and import URP into it); Go to the "Project" window Right mouse ... Read more
"Exception: LogControllers.Data is not created" is thrown when calling L...
How to reproduce:1. Open the attached project "Test2Camera.zip"2. Enter Play Mode Expected results: No errors thrown in the Console ... Read more
[Android] The AndroidJavaObject.GetRawClass() method returns different p...
Reproduction steps:1. Open the attached project “JavaProject”2. Build And Run on Android3. Observe the app Expected result: The poin... Read more
Context highlighting is missing in the Hierarchy window when using the R...
Reproduction steps:1. Open the "IN-42400.zip" project2. Open "Assets/Scenes/SampleScene"3. Enter and exit Play mode4. In the Console... Read more
[UWP] "Player-prev.log" is not created when exiting the Player
How to reproduce:1. Create and open a new Unity project2. Build And Run the project for UWP3. Exit the Player4. Repeat steps 2-35. O... Read more
Some Labels are not visible when opening the Project
Reproduction steps:1. Open the attached “Test Project” project2. Observe the Editor’s windows (Console, Inspector, Hierarchy) Expect... Read more
The same texture's Wrap Mode does not adjust when changing it through th...
Reproduction steps:1. Open the attached “Test Project” project2. Open the “Scenes/SampleScene” Scene3. In the Game View window press... Read more
BoxCollider size is incorrect when the "serializedVersion" is changed
How to reproduce:1. Open the attached project "BoxColliderSizeBug.zip"2. Open Assets/BoxColliderBug.unity3. Select "A" and "B" GameO... Read more
”OnTriggerExit2D” is called after exiting Play Mode when trigger collide...
How to reproduce:1. Open the user’s attached “TriggerBug.zip” project2. Open the "SampleScene" Scene (Assets > Scenes)3. Enter Pl... Read more
"System.ArgumentNullException: Value cannot be null" is thrown when a Ch...
How to reproduce:Open the attached project "NetworkBehaviourBug.zip" Expected results: No errors in the Console windowActual results... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- “Remove Unused Overrides” available on not loaded Scene and throws “ArgumentException: The scene is not loaded” warning
- Adaptive Probe Volume occlusion edge is calculated incorrectly when viewing probes near geometry edges
- Sampling a texture using an HLSL file throws shader errors and the code does not compile
- "Graphics.CopyTexture called with null source texture" error when Base Camera of an Overlay Camera is removed with DX11 Graphics API and Compatibility Mode enabled
- WebGL sends wrong value with large numbers when SendMessage function is used