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2 assertion errors are logged in the Console when importing the user's p...
Reproduction steps:1. Create a new project in any of the 2023.2.0a17-2023.3.0a13 Unity Editor versions2. Copy-paste the files of the... Read more
Undo/redo titles are misleading in the Edit view titles when object was ...
How to reproduce:1. Open/create any project2. Select and delete Main Camera object3. Edit > Observe Undo title Expected result: "... Read more
Crash on BV4_ProcessStreamKajiyaOrderedQ when two dense GameObjects collide
Reproduction steps:1. Open the attached "crash_IN-59285.zip" project2. Open the "\Assets\Scenes\SampleScene.unity"3. Enter the Play ... Read more
Context menu is twice as wider when compared to older Streams
How to reproduce:1. Create a new project using any template2. Right-click in Hierarchy3. Observe the context menu Expected result: T... Read more
Blur makes it look like meshes are moving away from the first placed mes...
How to reproduce:1. Open the attached “bug_check_vanilla_True.zip“ project2. Open the “OutdoorScene“ Scene3. Enter Play Mode4. Obser... Read more
Hierarchy context menu doesn't show shortcuts
How to reproduce:1. Right-click in the hierarchy window2. Observe "Create Empty" action Expected result: Create Empty action has a C... Read more
Incorrect root hierarchy order when importing Unity Package
How to reproduce:1. Create and open a new Unity project2. Import the attached Unity Package "UIPixelator_v2.1.unitypackage"3. Open A... Read more
[MacOS] UnityGfxDeviceWorker crash when running the project on MacOS
How to reproduce:1. Download and open the attached "Project" project2. Open Build Settings3. Make sure "Create Xcode project" is ena... Read more
Unnecessary changes are created in the Scene asset by the Shadow Caster ...
How to reproduce:1. Create a repository with the “ReproProjectGit“ project2. Open the “ReproProjectGit“ project3. Open the “SampleSc... Read more
Graphics assets are not stripped from the server build when a scene is s...
Reproduction steps:1. Open the attached project "BuildNotStripped"2. Open “Assets/Scene/Game.unity“ Scene3. Open Build Settings (Fil... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- “Remove Unused Overrides” available on not loaded Scene and throws “ArgumentException: The scene is not loaded” warning
- Adaptive Probe Volume occlusion edge is calculated incorrectly when viewing probes near geometry edges
- Sampling a texture using an HLSL file throws shader errors and the code does not compile
- "Graphics.CopyTexture called with null source texture" error when Base Camera of an Overlay Camera is removed with DX11 Graphics API and Compatibility Mode enabled
- WebGL sends wrong value with large numbers when SendMessage function is used