Search Issue Tracker
Fixed in 2021.1.X
Votes
0
Found in
2019.4
2020.1
2020.2
2020.3
2021.1
2021.2
2021.2.0a10
Issue ID
1323384
Regression
No
[UI] MinMaxSlider disappears when min and max have the same values for UI Slider
MinMaxSlider disappears when min and max have the same values for UI Slider. Refer the attached video
Steps to reproduce:
1) Create a new project
2) GameObject > UI > Slider
3) Match the Min and Max values in Slider
Actual result: Slider head disappears for MinMaxSlider UI Slider
Expected result: User should not be able to match the MinMaxSlider values and slider shouldn't disappear
Occurring on: 2021.2.0a10, 2021.2.0a1, 2021.1.0f1, 2021.1.0a1, 2020.3.0f1, 2020.2.3f1, 2020.1.9f1, 2019.4.22f1, 2019.4.1f1
Environment: Both Mac and Windows
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Search field in UI Builder's Library has no character limit
- Changing the value in UI Builder by dragging increases it by a few thousand points when reaching the borders of the screen
- ARM64 architecture DLL incorrectly copied instead of x64 when building for Windows x64
- Crash on TypeTreeIterator::GetNode when opening a specific folder
- Crash on WriteSerializedAssetsV2 when (re)entering the Play Mode in a specific project when IEnumerator Start() is used
Add comment