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Create Empty action creates an Empty Child in the context menu
How to reproduce:1. Open/create any project2. Right-click on the Main Camera3. Observe the Context Menu Expected result: Create Empt... Read more
Impossible to rename more than one object at once
How to reproduce:1. Open/create any project2. Select all objects in the scene3. Right-click and click Rename Expected results: All o... Read more
SetMotorSpeeds and SetLightBarColor methods are not executed on PlayStat...
Reproduction steps:1. Open the attached “Unity-ControllerVibration.zip“ project2. Connect the PlayStation controller via Bluetooth3.... Read more
[VCS] Submit and Revert window asset lists are cleared out on assembly r...
How to reproduce:1. Create a new project in your preferred workspace and open it2. Connect it to Perforce3. Create a new material an... Read more
[Perforce] File that is deleted at later revision is marked for add when...
How to reproduce:1. Create a new Unity project2. Set the Version Control Mode to Perforce3. Connect to a working perforce server4. C... Read more
[Perforce] Assets with Unicode characters in their file name cannot be a...
How to reproduce:1. Create a new project in your preferred workspace and open it2. Connect it to Perforce and disable "Automatic Add... Read more
Crash on VFXRenderer_Render when both Visual Effect and Outline Componen...
Reproduction steps:1. Open the attached "crash_IN-59284.zip" project2. Open the "\Assets\Scenes\SampleScene.unity"3. Enter the Play ... Read more
[Linux][URP] Red rendering artifacts visible in the Scene view when crea...
How to reproduce:1. Create a new URP project (3D (URP) or URP Sample)2. Make sure the Scene view tab is opened3. Observe the Scene v... Read more
[UI Builder] Add Binding menu option is missing from custom attributes w...
Create a new project Add the following custom element {code:java}[UxmlElement]public partial class MyElement : VisualElement{[UxmlAt... Read more
Incorrect render count when using Using Camera.targetTexture
How to reproduce:1. Download and open the attached "EarlyRender" project2. Enter Play mode3. Observe the "render / frame" value Expe... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- “Remove Unused Overrides” available on not loaded Scene and throws “ArgumentException: The scene is not loaded” warning
- Adaptive Probe Volume occlusion edge is calculated incorrectly when viewing probes near geometry edges
- Sampling a texture using an HLSL file throws shader errors and the code does not compile
- "Graphics.CopyTexture called with null source texture" error when Base Camera of an Overlay Camera is removed with DX11 Graphics API and Compatibility Mode enabled
- WebGL sends wrong value with large numbers when SendMessage function is used