Search Issue Tracker
Fixed
Votes
0
Found in
2019.4.28f1
Issue ID
1348575
Regression
Yes
Second Inspector Tab doesn't show properties when selecting a nested ScriptableObject Asset
Steps to reproduce:
1. Download and open the project "New Unity Project.zip"
2. Open a second Inspector Tab (Right click on the Inspector Tab > Add Tab > Inspector)
3. Move the Inspector Tabs in a way that both are visible
4. Click on "AS_Dialog_DLC2_Q_01ARE_00.asset" in the Assets folder
5. Notice that both the Inspector Tabs display the properties of the selected Asset
6. Expand the selected Asset and click on any of the child Assets
Expected result: Both the Inspector Tabs show the properties of the selected child Asset
Actual result: The second Inspector Tab is empty
Reproducible with: 2019.4.28f1
Not reproducible with: 2018.4.36f1, 2019.4.27f1, 2019.4.29f1, 2020.3.14f1, 2021.1.15f1, 2021.2.0b4
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Inaccurate Box Collider boundaries on a rotated child Cube when the parent GameObject Scale is non-uniform
- [Android] "SHADOWS_SCREEN" set as shader Keyword when no "_ShadowMapTexture" is bound leads to freeze on a build on some Mali GPU devices
- Constant console errors when using Min/Max Slider in PlayMode
- The global scene list is overridden in a project built with command line when the Override Global Scene List setting is disabled in the build profile
- [Linux] AutoLocale log is logged when opening a project
Resolution Note:
Fixed in 2019.4.29f1