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By Design
Votes
0
Found in [Package]
1.1.0-preview.2
Issue ID
1345043
Regression
Yes
Cinemachine does not read Input System Actions when using a custom Interaction
Reproduction steps:
1. Open the attached project ('1345043')
2. Open scene 'SampleScene'
3. Enter Play mode
4. In Game view, move the mouse around while holding the right-mouse button
Expected result: Cinemachine reads the inputs and the Camera rotates around the cube
Actual result: Camera does not rotate
Reproducible with: 1.1.0-preview.2, 1.1.0-pre.5 (2021.2.0b3, 2022.1.0a2)
Not reproducible with: 1.0.2 (2019.4.29f1, 2020.3.14f1, 2021.1.15f1), 1.1.0-preview.1 (2021.2.0b3)
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Resolution Note:
"context.PerformedAndStayPerformed" should be called instead of "context.Performed" for desired behavior.
Currently observed behavior when calling "context.Performed" is by design.