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Artifacts in Scene with specific project when Lighting is generated
Reproduction steps:1. Open the attached project "ReproProj"2. Open the “/Assets/Scenes/Shadow Artifiacts.unity” Scene3. Open the Lig... Read more
Editor hangs for several seconds when changing Static flags
Reproduction steps:1. Open the attached project “FreezeIssue”2. Open the “Assets/NavisworkScene” Scene3. In the Hierarchy window sel... Read more
Favorited Nodes lose their favorite setting in Visual Scripting after en...
How to reproduce:1. Open the user’s attached “debug_1016_2.zip” project2. Open “New Script Graph.asset”3. In the Script Graph window... Read more
"StackOverflowException" is thrown when displaying multiple FlagsEnumFie...
How to reproduce:1. Open the attached project "FaultyFlags.zip"2. Open Assets/Scripts/TestGraph 1.asset3. Select "CatastropheFlagDat... Read more
Unity Hub crashes due to "Error: Failed to load image from path '...\Uni...
How to reproduce:1. Install Unity Hub2. Open the Unity Hub Reproducible with: 3.5.1 Reproduced on: Windows 10 64bitNot reproduced on... Read more
"ImportFBX Errors: * Unexpected file type" errors are thrown when import...
How to reproduce:Open the attached project Expected results: No errors thrown in the Console windowActual results: "ImportFBX Errors... Read more
[Physics2D] No reason why it has to be consecutive vertices in customCol...
When using the overload of CustomCollider2D.SetCustomShapes] that allows passing two NativeArray of PhysicsShape2D and Vector3 verti... Read more
Unhandled exception “System.AggregateException: One or more errors occur...
Reproduction steps:1. Open the attached "PROJECTFILE" project2. Select the Debug button in the Status bar bottom right corner3. Enab... Read more
"NullReferenceException" is thrown when creating a Node from the Output ...
How to reproduce:1. Open the attached project "IN-57478.zip"2. Open Assets/New Shader Graph.shadergraph3. Create an Integer Node in ... Read more
[VCS] TextMeshPro Style Sheet and Font Asset Inspectors can be edited wi...
How to reproduce:1. Create a new project in your preferred workspace and open it2. Connect it to Perforce3. Create a new TextMeshPro... Read more
All about bugs
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