Search Issue Tracker
Player crashes when loading multiple scenes with occlusion culling
Steps to reproduce: 1. Open attached project 2. Build standalone 3. Run built player Result: player crashes when loading multiple sc... Read more
[Audio] Exposed parameter for the Send effect's level gives an error in ...
Steps to reproduce: 1. Open the attached project (861696-TestCase.zip) 2. Open the Assets/test.unity scene 3. Open Audio Mixer 4. Se... Read more
Impossible to add Lights, Planes and Colliders from assets to particle e...
To reproduce: 1. Open attached project 2. Create a particle system 3. Check the "Lights" module 4. Click the circle next to the "Non... Read more
UI Canvas redundantly updates Transform if its parent Transform is not d...
Steps to reproduce: 1. Open the attached project (UICanvasBugReport.zip) 2. Open the Assets/NotOk.unity scene 3. The NotOk scene has... Read more
Particle system causes runtime crash in non-development builds in specif...
Steps to reproduce: 1. Create a project 2. Create a Particle System 3. Select the Particle System in Hierarchy 4. Check Prewarm in P... Read more
Shaded Wireframe doesn't work for UI elements
How to reproduce: 1. Open attached project "857162-repro.zip" 2. Open "test" scene 3. Change Shading Mode from Shaded to Shaded Wir... Read more
[Crash] - 5.4 : Editor is crashing everytime I try to open a project on ...
Description: Editr is crashing after I select a project to load after launch. Repro Steps: 1.) Hard reboot computer using power bu... Read more
Rider code editor shows up as Ride in the Editor Preferences
- Install Rider from JetBrains. - Go to Preferences/External Tools in Unity and try to add Rider as an External Script Editor It wi... Read more
Every call to BuildAssetBundles recompiles scripts
To reproduce: 1. Open attached project 2. Press Assets > AssetBundles > Build Asset Bundles The script will now build an asset bundl... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- ArgumentOutOfRangeException when manipulating the Project Settings search bar
- [Linux] Touch freezes in Player when any mouse button is clicked
- UnityEngine.Rendering.Volume.OnEnable() is called twice before OnDisable() creating multiple copies of the same volume when a volume is enabled right after Domain Reload when entering Play Mode
- Hinge Joint transforms are reset when toggling the "useMotor" property
- Motion Vector texture reports incorrect Mesh data when Mesh is coming from off-screen