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Crash on RaiseException when opening a project with a corrupted library
Reproduction steps:1. Open the attached project "CrashRepro" Expected result: Project opensActual result: Fatal error window appears... Read more
Excessive ghosting compared to the Unity 2020.3 stream when TAA and Dept...
How to reproduce:1. Open the user-attached project “2022 Project”2. Open the “SampleScene” scene3. Enter the Play Mode and move the ... Read more
Compute Shader doesn't seam terrains together when running Editor with N...
Reproduction steps:1. Open the attached “BugRepro” project2. Open the “Assets/Simple.unity“ scene3. In the Scene View, fly around an... Read more
The Contextual Menu dissapear when pasting text in search bar using mouse
How to reproduce:1. Create a new Unity project2. Right-click in the Project window to open Contextual Menu3. Try pasting text in the... Read more
Getting "TLS Allocator ALLOC_TEMP_TLS" errors in the console after updat...
To reproduce: Navigate to the Project creation window Make sure that the Connect to Services checkbox is checked Press the Create pr... Read more
[Quest 3][Vulkan][URP] - Some assets render incorrectly on quest 3 hmd
Description When testing the functionality of Quest 3 in ARFoundation samples, I encountered an issue where URP builds across 2022.3... Read more
"Assertion failed '!m_isUndoing'" error gets displayed in the Console wh...
Reproduction steps:1. Open the user-attached “UndetectedUxmlChanges.zip“ project2. Open the “Assets” > “SerializedPropertyIssue” ... Read more
[Quest] - Vulkan Development Build crashes on load
Building the samples and another project with an AR Session and other meta-openxr ARF features, when building and running to the hea... Read more
Passthrough stops updating
Description: Passthrough stops updating and it creates a black screen behind the user with a static snapshot of passthrough stuck in... Read more
[Quest 3] Two sets of Wall, Floor, and Ceiling Planes Post Automatic Roo...
Environment: OpenXR 1.8.2 Meta-OpenXR 1.0.0 Unity: 2023.3.0a9 cf945a5a9688 Device: Quest 3 Firmware Version: 57.0.0.0.355Firmware Bu... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- “Remove Unused Overrides” available on not loaded Scene and throws “ArgumentException: The scene is not loaded” warning
- Adaptive Probe Volume occlusion edge is calculated incorrectly when viewing probes near geometry edges
- Sampling a texture using an HLSL file throws shader errors and the code does not compile
- "Graphics.CopyTexture called with null source texture" error when Base Camera of an Overlay Camera is removed with DX11 Graphics API and Compatibility Mode enabled
- WebGL sends wrong value with large numbers when SendMessage function is used