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Fixed

Fixed in 1.5.x

Votes

0

Found in [Package]

1.5.0-pre.6

Issue ID

LOC-1096

Regression

No

StringTable is imported incorrectly when the project is first opened in the Player, until the StringTable is reassigned after changing the language

Package: Localization Package

-

How to reproduce:
1. Open the “肉鸽塔防正式v0.2.zip“ project
2. Build and run the project
3. Observe the “设置“ (“Settings“ in English) panel the value for “全屏“ (“Fullscreen“ in English)

Expected results: The StringTable is imported correctly and displays the value for “全屏“ (“Fullscreen” in English) as “开“ (“on“ in English, if the game is in fullscreen)
Actual results: The StringTable is imported incorrectly and displays the value for “全屏“ (“Fullscreen” in English) as “本地化错误01“ (“Localization Error 01“ in English, regardless if the project is in fullscreen or not)

Reproducible in: 1.4.5 (2021.3.36f1, 2022.3.21f1, 2023.2.14f1), 1.5.0-pre.6 (2021.3.36f1, 2022.3.21f1, 2023.2.14f1, 6000.0.0b11)

Reproduced on: Windows 11 Pro (23H2)
Not reproduced on: No other environment tested

Notes:
- The issue is reproducible only in the Player
- Workaround: Change the “语言“ (“Language“ in English) to “EN“ and back to “Chinese“

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