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Under Consideration for 2021.3.X, 2022.3.X

Won't Fix in 2023.2.X

Votes

1

Found in

2021.3.36f1

2022.3.20f1

2023.2.16f1

6000.0.0b13

Issue ID

UUM-67546

Regression

No

Editor freezes when Scene view is opened and Metal Graphics API is used

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How to reproduce:
1. Open the “ATD-2024“ project
2. Open the Game view
3. Observe the Editor

Expected result: The Editor is responsive
Actual result: The Editor does not respond and Metal errors are thrown to the Console

Reproduced with: 2021.3.36f1, 2022.3.20f1, 2023.2.16f1, 6000.0.0b13

Reproduced on: macOS 14.3.1 (M1) (by reporter), macOS 13.6.4 (M1),
Not reproduced on: Windows 11, macOS 14.3.1 (Intel)

Notes:
1. User reports crashing and freezing of their system
2. Not reproducible in the Player
3. Not reproducible when Game view is opened
4. Not reproducible with “Direct3D11”, “Direct3D12”, and “Vulkan” Graphics APIs
5. Could not reproduce in a new project

Errors thrown to the Console:

{noformat}Metal: Vertex or Fragment Shader "HDRP/Lit" requires a ComputeBuffer at index 5 to be bound, but none provided. Skipping draw calls to avoid crashing.{noformat}

{noformat}Metal: Error creating pipeline state (HDRP/Lit): Compiler encountered an internal error
(null){noformat}

  1. Resolution Note (2023.2.X):

    Closing as Won't fix due to 2023.2 reaching it's EOL.

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