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[VisionOS] Particle Systems with Render type set to None persist between...
Reproduction steps: 1. Open the attached “Repro“ project 2. Build the project on “visionOS” platform (File > Build Settings > vi... Read more
Existing folder contents are overwritten with the GlobalVolumeProfile As...
Reproduction steps: 1. Open the attached “Repro“ project 2. Observe the contents of the “Assets/Test“ folder in the Project browse... Read more
App crashes with GPU Batched Skinning
Details mentioned in comments (do not add here) Read more
IK target and hint GameObjects are not set up automatically when using "...
Reproduction steps: 1. Open the “IK_setup_project.zip” 2. Open the “Procedural Walker” scene 3. In the Hierarchy window select th... Read more
Spike in GarbageCollector when entering Play Mode
How to reproduce: 1. Open the attached project "HDRPLagTest20.zip" 2. Open Window>Analysis>Profiler 3. Enter Play Mode 4. Observ... Read more
[VisionOS] Rect Mask 2D component does not fully hide nested content whe...
Reproduction steps: 1. Open the attached "PROJECTFILE" project 2. Open the "Assets/Scenes/SampleScene.unity" scene 3. Enter th... Read more
CullingGroup.IsVisible returns false when the GameObject is in Game View
Reproduction steps: 1. Open the attached “BugRepro” project 2. Open the “Assets/scenes/test stage 1 mechanical“ Scene 3. Enter Pl... Read more
Scene AssetBundle manifest file names have hashes attached when AssetBun...
Reproduction steps: 1. Open the “ReproProject“ project 2. Open the Asset Bundle Browser window (Windows > Asset Bundle Browser) 3... Read more
[Render Graph Viewer] Search Highlighter only highlights first occurence...
*Steps to reproduce:* 1. Open URP or HDRP Render Graph Viewer 2. Go To Resource List or Pass list Search Text Input 3. Sear... Read more
Copying texture into identical new texture using the "GetPixel()" and "S...
How to reproduce: 1. Open the “IN_70676“ project 2. Open the “SampleScene“ 3. Enter the Play Mode 4. Press on the “Test“ button ... Read more
All about bugs
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