Search Issue Tracker
Won't Fix
Votes
0
Found in
2021.3.36f1
2022.3.22f1
2023.2.15f1
6000.0.37f1
6000.1.0a7
6000.2.0a1
6000.3.0a1
6000.4.0a1
6000.5.0a1
Issue ID
UUM-67534
Regression
No
Unnecessary Perforce checkouts occurring when ShaderGUI.ValidateMaterial is enabled
Reproduction steps:
1. Open the attached “repro_IN-71710“ project
2. Open the “OutdoorsScene“
3. Open the “Assets“ folder in the Windows File Explorer
4. Press “Ctrl + S“ button combination
5. Observe the “Date modified“ information for both the “M_KeywordOff.mat“ and “M_KeywordOn.mat“
Expected result: The “Date modified“ information for both of the files doesn’t change
Actual result: The “Date modified“ information changes for “M_KeywordOn.mat“ but not for “M_KeywordOff.mat“
Reproduced with: 2021.3.36f1, 2022.3.22f1, 2023.2.15f1
Couldn’t test with: 6000.0.0b12 (the Editor crashes while opening the project)
Reproducible on: Windows 10 (22H2)
Not reproducible on: No other environments tested
Note: Issue only occurs when passing “True” to CoreUtils.SetKeyword but not when passing “False”
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Out-of-bounds memory access with multiple CanvasRenderers under a Canvas when using Mesh API
- Inspector tries to access file after it was deleted when the file was locked in Inspector window
- Changing Transform values in Search window Inspector loses focus while dragging and stopping mouse without releasing dragging action
- Saving changes on the dirty VFX Graph during the Play mode throws "The referenced script (Unknown) on this Behaviour is missing!" warnings
- VFX Graph Debug Info overlaps the "Initialize" block debug info by default
Resolution Note:
We will review this in six months. And, we will take it into account for the next P4 plugin iteration.