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Custom shader is displayed incorrectly in the Play Mode when SRP Batcher...
Reproduction steps: 1. Open the attached “repro_IN-71109“ project 2. Open the “SampleScene“ 3. Select the “/Assets/Settings/URP-B... Read more
Shadows flicker when moving the camera when the Far Clipping Plane is gr...
Reproduction steps: 1. Open the attached “BugRepro” project 2. Open the “Assets/FlickeringShadows/FlickeringShadows.unity” Scene ... Read more
NullReferenceException is thrown when selecting a GameObejct with Volume...
Reproduction steps: 1. Open the attached “BugRepro” project 2. Open the “Assets/Scenes/Fase1.unity” Scene 3. Select “Post-Processing... Read more
Unnecessary Perforce checkouts occurring when ShaderGUI.ValidateMaterial...
Reproduction steps: 1. Open the attached “repro_IN-71710“ project 2. Open the “OutdoorsScene“ 3. Open the “Assets“ folder in the ... Read more
Inline style values override external style values when VisualElements a...
Reproduction steps: 1. Open the attached “BugRepro” project 2. Open the “Assets/Scenes/Bug.unity” Scene 3. Enter the Play Mode 4... Read more
Inconsistent character movement observed in Standalone Build with PS4 co...
Reproduction steps: 1. Open the attached project "ReproProject" 2. Connect a PS4 controller model CUH-ZCT1H or CUH-ZCT1E 3. Build... Read more
Editor freezes when Scene view is opened and Metal Graphics API is used
How to reproduce: 1. Open the “ATD-2024“ project 2. Open the Game view 3. Observe the Editor Expected result: The Editor is re... Read more
The second set of Gizmos with incorrect Transform is rendered when using...
How to reproduce: 1. Open the attached project “UrpGizmoRendering” 2. Open the “SampleScene” scene 3. Switch to Game View and tur... Read more
"BatchDrawCommand" error is thrown when navigating through Scene view ra...
How to reproduce: 1. Open the “BatchDrawCommand“ project 2. Open the “OutdoorsScene“ 3. On the Scene view, right-click and hold w... Read more
[UI Builder] Pressing tab in the inspector does not move to the next fie...
*Steps to reproduce:* 1. Create a new project. 2. Open UI Builder and add any element 3. Select 1 of the style fields to ch... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- "ArgumentOutOfRangeException" and UITK is rendered incorrectly when building in WebGL with Native C/C++ Multithreading enabled
- Changing Transform.position.z per-frame should not affect Rigidbody2D interpolation.
- Cancelling a build during "Incremental Player Build" step returns wrong BuildReport result
- Log “Found 1 leak(s) from callstack:“ is present in Editor when Leak Detection Level is set to "Enabled"
- Content in "Asset PostProcessors" Section Not Vertically Centered in Box