Search Issue Tracker

In Progress

Won't Fix in 2023.2.X

Under Consideration for 2022.3.X

Votes

0

Found in

2022.3.21f1

2023.2.14f1

6000.0.0b12

Issue ID

UUM-66799

Regression

Yes

Existing folder contents are overwritten with the GlobalVolumeProfile Asset when saving a new "Standard(URP)" Scene in Unity

--

-

Reproduction steps:
1. Open the attached “Repro“ project
2. Observe the contents of the “Assets/Test“ folder in the Project browser
3. Create a new “Standard(URP)“ Scene (File > New Scene)
4. Save it under the name “Test“
5. Observe the contents of the “Assets/Test“ folder in the Project browser

Expected result: The contents of the “Test“ folder are not overwritten and the GlobalVolumeProfile.asset file is created in the “Test“ folder
Actual result: The contents of the “Test“ folder are overwritten with the GlobalVolumeProfile.asset file

Reproducible with: 2022.1.0a15, 2022.1.24f1, 2022.3.21f1, 2023.2.14f1, 2023.3.0b10
Not reproducible with: 2021.3.36f1, 2022.1.0a14

Reproducible on: M1 MacOS 14.3.1
Not reproducible on: No other environment tested

  1. Resolution Note (2023.2.X):

    Closing as Won't fix due to 2023.2 reaching it's EOL.

Add comment

Log in to post comment

All about bugs

View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.