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UI Builder’s resize guide line changes position and doubles when draggin...
Steps to reproduce:1. Open the attached "Repro" project2. In the Project Window, open testUI.uxml3. In the UI Builder window, select... Read more
GameObject outline flickers when selecting it and setting the Draw Mode ...
Steps to reproduce:1. Open the attached “Repro” project2. Open the “Chapter_1” scene3. In the Hierarchy Window, select GOs → “Player... Read more
The Canvas outline is not visible in some parts of the Game View when th...
How to reproduce:1. Open the attached "IN-102788" project2. Open the "Fourth Level" scene3. Open Game View4. Enable Gizmos5. Zoom in... Read more
VFX Graph window "Template" and "Save" dropdowns don't match the Editor ...
How to reproduce:1. Create a new Unity project and install the VFX Graph package2. Create any VFX Graph and open it3. In the window ... Read more
Unity Hub Editor install loop when adding a missing Unity Editor version
Steps to reproduce: Open Unity Hub Install any Editor version Create a new project with the installed Editor version Uninstall the s... Read more
Unity crashed on "UnityOpenXRMeta_OpenXRLifeCycle_OnInstanceCreate" when...
Reproduction steps: 1. Create a new project from MR template2. Make sure that VR headset is connected3. Make sure to put on the head... Read more
"UI Document was modified externally" pop up appears when reimporting as...
How to reproduce:1. Create and open a new project2. Right click in the Project tab and navigate to: Create > UI Toolkit > UI D... Read more
“About Unity” window is missing License Type information
Steps to reproduce:1. Create new Unity project 2. Open “About Unity” window 3. Observe the “License type” information in the window ... Read more
Light Emission "Temperature" value does not change when manually inputti...
Reproduction steps:1. Open the attached “IN-103186.zip” project2. Open the “SampleScene”3. From the Hierarchy, select the "Direction... Read more
Prespawned ghosts fail to sync on Android due to serialization errors wh...
Reproduction steps:1. Open the attached “prespawn_project” project2. In the Burst AOT Settings (Edit > Project Settings… > Bur... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Shader Graph Swizzle Node Input/Output and Mask Update Incorrectly After Undo
- [URP] Crash on GameObject::QueryComponentByType when baking a Reflection Probe in an unsaved/untitled Scene
- No Icons are used for the Entry and Exit States in the Inspector when selected in an Animator Controller
- Crash on PlayerMain(int, char const**) when exiting Standalone Player with a Particle System in the Scene
- No Icon is used for the Runtime Animator Controller Type in a Search Window when assigning an Animator Controller in the Animator Component