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Under Consideration for 2021.3.X, 2022.3.X

Votes

4

Found in

2021.3.36f1

2022.3.21f1

Issue ID

UUM-66821

Regression

Yes

Scene AssetBundle manifest file names have hashes attached when AssetBundles are built

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Reproduction steps:
1. Open the “ReproProject“ project
2. Open the Asset Bundle Browser window (Windows > Asset Bundle Browser)
3. Open the Build tab by pressing the “Build” button in the Asset Bundle Browser window
4. Press the “Build” button
5. Observe the files in the “Assets/AssetBundles/WebGL” folder

Expected result: The scene manifest files are named “test1.manifest“ and “test2.manifest“
Actual result: The scene manifest file names have hashes

Reproducible with: 2021.3.36f1, 2022.3.8f1, 2022.3.21f1
Not reproducible with: 2022.3.7f1, 2023.2.14f1, 6000.0.0b11

Reproducible on: Windows 11 Pro (22H2)
Not reproducible on: No other environment tested

Note: This issue reproduces in both WebGL, and Windows Build Targets

Comments (1)

  1. imanirajdoost

    Mar 26, 2024 13:22

    +1 So that it gets fixed soon

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