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PolySpatial builds fail due to Xcode interfering with build postprocessors
Reproduction steps: 1. Create a new empty project in Unity 2022.3.5f1 2. Build the Unity project 3. Open the built Xcode projec... Read more
[PolySpatial] Linker Error: Missing _GetPolySpatialNativeAPI when buildi...
How to reproduce: 1. Download and open the attached project 2. Build and deploy to a VisionOS device Expected outcome: No erro... Read more
UI Toggle Graphic is not turning on and off when using PolySpatial
How to reproduce: 1. Open the attached project "visionOSTemplate063.zip" 2. Enter Play Mode 3. Switch Game view to Simulator 4. ... Read more
UNITY_VISIONOS defines are undocumented
Unity has a feature where platform-specific DEFINEs are set in all C# code. For example UNITY_IOS or UNITY_PS5. When running aga... Read more
[VisionOS] Particle Systems with Render type set to None persist between...
Reproduction steps: 1. Open the attached “Repro“ project 2. Build the project on “visionOS” platform (File > Build Settings > vi... Read more
[VisionOS] Rect Mask 2D component does not fully hide nested content whe...
Reproduction steps: 1. Open the attached "PROJECTFILE" project 2. Open the "Assets/Scenes/SampleScene.unity" scene 3. Enter th... Read more
[VisionOS] Using an Image component with an Atlassed Sprite assigned cau...
Reproduction steps: 1. Open the attached “Repro“ project 2. Open the “Assets/Scenes/SampleScene.unity“ Scene 3. Set the Sprite Pa... Read more
[VisionOS] PolySpatial Object node always outputs (0,0,0) when using the...
Reproduction steps: 1. Open the attached "PROJECTFILE" project 2. Build And Run the project (File > Build And Run) 3. Observe t... Read more
[VisionOS] GameObjects disappear and reappear when moving the Camera
Reproduction steps: 1. Open the attached "PROJECTFILE" project 2. Open the "Assets/Scenes/SampleScene.unity" scene 3. Move the... Read more
[VisionOS] Buttons in the Player can not be clicked properly when using ...
Reproduction steps: 1. Open the attached "PROJECTFILE" project 2. Build the project (File > Build Settings) 3. In the built Xcode ... Read more
All about bugs
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