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PolySpatial builds fail due to Xcode interfering with build postprocessors
Reproduction steps: 1. Create a new empty project in Unity 2022.3.5f12. Build the Unity project3. Open the built Xcode project4. Bui... Read more
[PolySpatial] Linker Error: Missing _GetPolySpatialNativeAPI when buildi...
How to reproduce:1. Download and open the attached project2. Build and deploy to a VisionOS device Expected outcome: No errors appea... Read more
UI Toggle Graphic is not turning on and off when using PolySpatial
How to reproduce:1. Open the attached project "visionOSTemplate063.zip"2. Enter Play Mode3. Switch Game view to Simulator4. Click on... Read more
UNITY_VISIONOS defines are undocumented
Unity has a feature where platform-specific DEFINEs are set in all C# code. For example UNITY_IOS or UNITY_PS5. When running against... Read more
[VisionOS] Particle Systems with Render type set to None persist between...
Reproduction steps: 1. Open the attached “Repro“ project2. Build the project on “visionOS” platform (File > Build Settings > v... Read more
[VisionOS] Rect Mask 2D component does not fully hide nested content whe...
Reproduction steps:1. Open the attached "PROJECTFILE" project2. Open the "Assets/Scenes/SampleScene.unity" scene3. Enter the Play mo... Read more
[VisionOS] Using an Image component with an Atlassed Sprite assigned cau...
Reproduction steps:1. Open the attached “Repro“ project2. Open the “Assets/Scenes/SampleScene.unity“ Scene3. Set the Sprite Packer M... Read more
[VisionOS] PolySpatial Object node always outputs (0,0,0) when using the...
Reproduction steps:1. Open the attached "PROJECTFILE" project2. Build And Run the project (File > Build And Run)3. Observe the Si... Read more
[VisionOS] GameObjects disappear and reappear when moving the Camera
Reproduction steps:1. Open the attached "PROJECTFILE" project2. Open the "Assets/Scenes/SampleScene.unity" scene3. Move the Scene vi... Read more
[VisionOS] Buttons in the Player can not be clicked properly when using ...
Reproduction steps:1. Open the attached "PROJECTFILE" project2. Build the project (File > Build Settings)3. In the built Xcode pr... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- var VisionOSEDRHeadromm has a comma instead of a dot when building with Metal Rendering App Mode and local OS localization is set to German
- IAP Catalog remove product “x” and add product “+” buttons are not consistent with other remove and add buttons in the Editor
- Performance issues in Play Mode when quickly hovering the mouse cursor over Hierarchy GameObjects
- Frame Debugger displays incorrect output when FidelityFX Super Resolution or Spatial-Temporal Upscaler is used with Temporal Anti-aliasing or Subpixel Morphological Anti-aliasing
- Crash with “Fatal Error! The file ‘MemoryStream’ is corrupted!” when adding a large number in Font Character Rects Size field