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0
votes
By Design

Visual Scripting "AotStubs.cs" Script is not generated when building for...

Package: Visual Scripting

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Jul 30, 2021

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Version/s: 1.7.3, 1.7.3, 1.7.6

Reproduction steps: 1. Download the "1077231_MyProject.zip" project 2. Build the project using the 'Builder.MyBuild' method via co... Read more

0
votes
Postponed

Inter-Regular SDF Font Asset is not displayed in the FontAsset picker wi...

Package: UI Builder

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Jul 29, 2021

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Version/s: 1.0.0-preview.14

How to reproduce: 1. Open the attached '1354168.zip' project 2. In the Project window double-click on the Test Asset 3. In the Hiera... Read more

0
votes
Fixed

[macOS] DisplayInfo.workArea ignores changes to dock size at runtime

MacOS

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Jul 30, 2021

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Version/s: 2021.2.0a16, 2021.2.0b5, 2022.1

Steps to reproduce: 1. Open the attached project ("1354356.zip") 2. Open "SampleScene" 3. Build and run on standalone 4. Try to chan... Read more

0
votes
Won't Fix

Meta files are not re-added in the Perforce after they've are recreated ...

Version Control

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Jul 12, 2021

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Version/s: 2019.4, 2019.4.17f1, 2020.3, 2021.1, 2021.2, 2022.1

Reproduction steps: 1. Setup Perforce Server and a Workspace 2. Create an empty project under the Workspace root 3. Create a new fo... Read more

1
votes
Active

Instances drawn with DrawMeshInstanced flicker when the buffer changes o...

Graphics Device Features

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Jul 12, 2021

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Version/s: 2020.3, 2021.1, 2021.2, 2021.2.0b3, 2022.1

How to reproduce: 1. Open the user's attached project and Scene scene 2. Enter the Play mode and observe squares Expected result: s... Read more

0
votes
Fixed

[macOS] DisplayInfo.workArea is incorrect after scaling any display whil...

MacOS

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Jul 30, 2021

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Version/s: 2021.2.0a16, 2021.2.0b5, 2022.1

Steps to reproduce: 1. Open the attached project ("1354329.zip") 2. Open "SampleScene" 3. Build and run for standalone (press Esc on... Read more

0
votes
Fixed

WriteOutStallStackTraces provides no information when stalling with Edit...

Quality of Life

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Jul 29, 2021

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Version/s: 2021.2, 2021.2.0b5, 2022.1

Reproduction steps: 1. Open the attached project "Project.zip" 2. Go to Edit > Preferences > Diagnostics > Editor 3. Enable "WriteOu... Read more

0
votes
Active

Subassets are loaded in a wrong order when using packed assets in addres...

Package: Build Pipeline - Addressables

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Jul 30, 2021

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Version/s: 1.18.13

How to reproduce: 1. Open the attached project's Scene labeled "SampleScene" 2. Build the Addressable group 3. Set the Play Mode Scr... Read more

0
votes
Fixed

Double slash at the end of the "Assets" folder path crashes editor when ...

Asset - Database

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Jul 30, 2021

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Version/s: 2019.4.26f1, 2022.1.0a4

Steps: 1. Open attached project and click on "Test/Run" menu item ==> Editor crashes after invoking AssetDatabase.ImportAsset("Asset... Read more

0
votes
Fixed

[HDRP] Switching to DXR breaks the Scene's Baked Lightmap data

HD RP

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Jun 24, 2021

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Version/s: 2021.2.0a18, 2021.2.0b1

How to reproduce: 1. Create a new HDRP project 2. Look at the Lightmap data (Window -> Rendering -> Lighting Data -> Open Preview) 3... Read more

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