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Exporting package window doesn't update when trying to open it again aft...
How to reproduce: 1. Open the attached project (case-1337283.zip) 2. Go to Assets -> Export Package... (or right-click anywhere in t... Read more
[Enlighten] Various Scene View modes not displaying lightmap data in Bui...
Repro: 1. Download the attached repro project (BounceLightCorridor.zip) 2. Open the BounceLightCorridor scene 3. Navigate to the Li... Read more
[Enlighten] Realtime GI does not update
Steps to reproduce: 1. Download the attached repro project (BounceLightCorridor.zip) 2. Open BounceLightCorridor scene 3. Navigate ... Read more
Mesh generated using Graphics.DrawProcedural is not rendered when using ...
Steps to reproduce: 1. Open the attached project 2. Open the "MinimalTest" Scene Expected results: text below the green cube is ren... Read more
[Enlighten] Various Scene View modes not displaying lightmap data in URP
Steps to reproduce: 1. Open an existing URP project which makes use of Enlighten Realtime GI 2. Navigate to the Lighting window 4. ... Read more
The number of Vertices and file's size aren't displayed in the SVG Impor...
How to reproduce: 1. Open the attached project "1333565.zip" 2. Select an "icon" Asset in the Project window 3. Observe the Preview ... Read more
[Android] Building app using "Ctrl + B" shortcut uses the last used conf...
Steps to reproduce: 1. Open the attached project 2. Open Build Settings window (File > Build Settings...) 3. Check the "Build App Bu... Read more
[GPU PLM][Denoising] Artifacts after baking GI with certain lighting set...
Steps to repro: 1. Download the ArchViz Pro vol.6 project (link attached in the comments) and sync to revision `8546d9d7f07d` of the... Read more
[AsyncProgress] Initializing the C# Progress class from a non main threa...
If you use the C# Progress class and it is not initialized, the static constructor will be called. The constructor is not thread saf... Read more
[UWP] Not adding NET_STANDARD_2_0 define
How to reproduce: 1. Open the attached "New Unity Project.zip" project 2. Switch to UWP 3. Select .NET Standard 2.0 Scripting backen... Read more
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