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Shader Graph Material is left in broken state when switching from a .git...
How to reproduce:1. In the command prompt, open the directory where the bundle is stored, then clone the .bundle file using the foll... Read more
Severe Editor performance drop when Texture painting on Unity Terrain
How to reproduce:1. Extract and open the attached “IN-112634.zip“ project2. Go to Assets → Scenes and open the “Terrain.prefab“3. Un... Read more
Branch node outputs a random value instead of a constant on the false co...
Steps to reproduce: Open the attached package Open VFX and observe Update context setup of both systems [Optional]In the "Expected b... Read more
RenderTexture is not initialized when it is set as Material's Texture
How to reproduce:1. Open the attached “IN-114351” project2. Locate and enter “SampleScene“ scene3. In Project window, locate “rt“ Re... Read more
Crash on GizmoBufferSizeHistory::GetBuffer() when opening a specific scene
How to reproduce:1. Open the attached “IN-112769“ project2. Open the “Scene_AR“3. Observe the crash Reproducible with: 2022.1.0a10, ... Read more
[TextureInspector] Error spam when textures in Select Texture window don...
Steps to reproduce: Create a 2D URP project Make sure Project Settings -> Quality -> Textures -> Global Mipmap Limit is set... Read more
"Invalid SortingGroup index set in Renderer" errors when making many mod...
Reproduction steps:1. Open the attached “IN-115988.zip” project2. Open the “SampleScene”3. Enter Play mode and wait a few seconds4. ... Read more
Portals don't have their dedicated context menu options, such as revert ...
Steps to reproduce: Create and open a graph Add two nodes and connect their input and output ports to each other Right-click on the ... Read more
Search bar, filters and other buttons disappear when the Asset Manager i...
Steps to reproduce: Create a new local project without cloud using the Universal 3D template Install the Asset Manager package Open ... Read more
Errors "Trying to read value of type Float while reading a value of type...
Steps to reproduce: 1. Open the attached Project2. Navigate to Edit > Project Settings > Input System Package3. Observe the Co... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Texture Import Warnings are obscured by other Terrain Layer options in the Inspector
- Burst Inspector middle divider is jittering when resized with the Burst Inspector window docked
- JsonConvert conversion fails trying to call GetCallbackMethodsForType when [OnDeserialized] is used in a class
- Different text alignment in the column header in Entities "System" window
- Objects with Universal Render Pipeline/Particles/Lit shader are always lit up when changing their Rendering Layer Mask