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Screen resolution calculated via Screen.currentResolution or Screen.widt...
Reproduction steps:1. Open the attached project “PreviousResolution”2. Build and Run (File > Build And Run)3. In the Player obser... Read more
An IndexOutOfRangeException is thrown when adding a Camera GameObject to...
Reproduction steps:1. Open the "IN-51682.zip" project2. Open "Assets/Scenes/SampleScene"3. Click on the "Main Camera" GameObject in ... Read more
Editor Launch Screen text is either offset or doubled
How to reproduce:1. Create a project2. Observe the Launch Screen Expected result: Launch screen has no offset textActual result: Tex... Read more
[AsyncLoadInEditor] Universal RP shader graphs throw "malformed cached i...
Reproduction steps:1. Open the “MalformedCachedImageStripped“ project2. Assets > Reimport All, and observe the Console Expected r... Read more
[M1]Error building empty visionOS project with Simulator SDK selected in...
How to reproduce:1. Create a new empty project in Unity 2022.3.6.2. Switch the target platform to visionOS (experimental). (File → B... Read more
[iOS] Spotlight icon is showing app as App Icon in the Spotlight
Steps to reproduce: Open the attached project Build and Run to the iOS Device After the app is installed close it In the device's ho... Read more
Crash on MonoBehaviour::Transfer<GenerateTypeTreeTransfer> when the XR I...
Reproduction steps ({}Unity 2021 or 2022{}): Create a new project Open the Package Manager by navigating to Window → Package Manager... Read more
Player crash when SceneManager.LoadScene is called from a RuntimeInitial...
Reproduction steps:1. Open the attached “BugRepro” project2. Click File > Build And Run Expected result: An error is logged if ca... Read more
Debug Draw Mode dropdown menu has clipping items
Steps to reproduce:1. Open new Unity Project2. In Overlay Menu (Shortcut ' ` '), enable Draw Modes overlay3. In Draw Modes overlay, ... Read more
Second Camera does not render when BeforeImageEffects: Post-processing i...
Reproduction steps:1. Open the attached Project “BugRepro”2. Open “Assets/Samples/XR Interaction Toolkit/2.3.2/Starter Assets/DemoSc... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- “Remove Unused Overrides” available on not loaded Scene and throws “ArgumentException: The scene is not loaded” warning
- Adaptive Probe Volume occlusion edge is calculated incorrectly when viewing probes near geometry edges
- Sampling a texture using an HLSL file throws shader errors and the code does not compile
- "Graphics.CopyTexture called with null source texture" error when Base Camera of an Overlay Camera is removed with DX11 Graphics API and Compatibility Mode enabled
- WebGL sends wrong value with large numbers when SendMessage function is used