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[Linux] Player Mouse Delta Values are generated when clicking the LMB re...
Reproduction steps:1. Open the attached “BugRepro” project2. Click File > Build3. Make sure that Development Build and Script Deb... Read more
Cinemachine Camera snaps on a moving GameObject incorrectly when changin...
Reproduction steps:1. Open the attached "repro_IN-51531.zip" project2. Open the "SampleScene" Scene3. Enter the Play Mode4. Wait for... Read more
[Android] Error "Object reference not set to an instance of an object" i...
How to reproduce:1. Open the "IN_51780" project2. Make sure the "Compress Local Catalog" is enabled in the Addressable Asset Setting... Read more
Text Field’s Scroller disappears in the UI Builder window when setting “...
How to reproduce:1. Open the user’s attached “uiBuggyBoo.zip” project2. In the UI Builder window select the “TextField” control3. In... Read more
'The type or namespace name 'X' does not exist in the namespace 'Y' ' er...
How to reproduce:1. Open a new 3D Sample Scene (HDRP) project2. Close the project3. In the project directory, navigate to the Librar... Read more
Documentation links are missing 2023.3 index and re-direct to a non-exis...
How to reproduce:1. Create a new Unity project2. In the toolbar select "Help"3. When the sub-menu opens up select "Unity Manual" or ... Read more
[macOS] Assertion failed on expression: '!m_InsideContext' logged when a...
How to reproduce:1. Create a project2. Select a GameObject in the Hierarchy3. In the Title Bar menus select Component > Add4. Obs... Read more
Rendering issue in the Canvas Component
Reproduction steps:1. Open the attached "repro_IN-49850.zip" project2. Open the "SampleScene" Scene3. Enter the Play Mode4. Swap two... Read more
Baked Light has the wrong color temperature when it has the certain Worl...
How to reproduce:1. Open the user-attached project “Incorrect Color Temperature“2. Open the “scene_test_bake” Scene3. In the “Lighti... Read more
"implicit truncation of vector type" shader warning when Rendering Path ...
How to reproduce:1. Open the attached “BugReportShaderGraphWarning.zip“ project2. Select the “Lit (Scroll)“ shader (Assets/Shaders) ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- “Remove Unused Overrides” available on not loaded Scene and throws “ArgumentException: The scene is not loaded” warning
- Adaptive Probe Volume occlusion edge is calculated incorrectly when viewing probes near geometry edges
- Sampling a texture using an HLSL file throws shader errors and the code does not compile
- "Graphics.CopyTexture called with null source texture" error when Base Camera of an Overlay Camera is removed with DX11 Graphics API and Compatibility Mode enabled
- WebGL sends wrong value with large numbers when SendMessage function is used