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[Android] Loading AssetBundle on a device crashes the App
Steps to reproduce: 1) Download attached project 'PickScreen' and open in Unity 2) Build and run 'pickscreen_10901' scene on a devi... Read more
game object reference type doesn't get updated after recompilation when ...
Steps to reproduce: 1. Open attached project "reference_bug.zip" 2. Open "0" scene 3. Select "Main Camera" in the hierarchy and make... Read more
crash when changing scenes when inspector is locked
Steps to reproduce: 1. Open attached project "inspector_test.zip" 2. Open "scene0" scene 3. Select "Cube" in the hierarchy 4. Lock t... Read more
[iOS] Some tags are not identified on iOS devices
Reproduction steps: 1. Open the attached "archive" project. 2. Connect a device. 3. Launch the "Unity Remote 5" on a device. 4. Go t... Read more
Calling a callback to script method from a separate thread in DLL when d...
Reproduction steps: 1. Open the project 2. Open the only scene available 3. Open Visual studio or MonoDevelop 4. Place a breakpoint ... Read more
Editor hangs for 5 minutes while importing FBX file
How to reproduce: 1. Create a new project 2. Import custom package (Import Package -> Custom Package) MyPackage.unitypackage 3. When... Read more
[WSA][UWP] text indicator is locked at the end of text in UI.InputField ...
Steps to reproduce: 1. Open attached project 2. Build for WSA UWP 3. Deploy on Windows Phone 10 mobile device 4. Tap on InputField a... Read more
[Chrome] The cursor movement (while using the scroll wheel) in WebGL pro...
Reproduction steps: 1. Open the attached project; 2. Open the scene TestScene; 3. Build like WebGL project; 4. Open the project in C... Read more
[Android] App crashes when using 2 or more objects from Spritesheet
Steps to reproduce: 1) Download attached project ' Test.zip' and open in Unity 2) Build and run 'main' scene on a device Observe cra... Read more
Having unexpected closing curly bracket in the shader freezes editor
Reproduction steps: 1. Open the project provided 2. Open the only shader available 3. Change "#define BUG 0" to "#define BUG 1" 4. S... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- [Mobile] Developer Console does not appear when an error is thrown
- [HDRP] Game view renders artifacts when Camera's Component "Post Anti-aliasing" is set to "TAA" and Dynamic Resolution's "Forced Screen Percentage" is changed
- A deactivated Prefab's name color becomes white when a GameObject in the scene is deactivated
- The Game view becomes blank when using Frame Debugger with MSAA and Texture binding enabled in Play Mode
- NullReferenceException is thrown when changing the Inspector preview selection