Search Issue Tracker
New input in subgraph is displayed as an expanded property
The Output node's input field is shown when the output node is not expanded. (Tested on Windows 10) Repro steps: Create a new subgra... Read more
Meshes upgraded from 2019 LTS use incorrect Margin Method for UV unwraps.
Upgrading meshes from 2019 LTS or older leads to an incorrect lightmap UV generation. Read more
Leaking dynamically created meshes when cloning UXML items to a UI Docum...
Reproduction steps:1. Open project “2022.2_BugReport.zip”2. Open “SampleScene”3. Enter Play Mode4. Open “Window\Analysis\Profiler” a... Read more
[Linux] Error spam in the Console when opening a project with an unautho...
Reproduction steps:1. Connect an Android device to your system2. Do not touch the popup asking if you want to allow the connection o... Read more
Copying graph which references point cache doesn't preserve connections ...
Steps to reproduce: 1. Create new project and import visual effects graph package2. Create new empty graph3. Open attached project i... Read more
ArgumentNullException and other errors are thrown when attempting to ope...
How to reproduce:1. Open the “IN-50641_repro.zip“ project2. Search “Island“ in the Project tab and open the “Island“ Scene3. Increas... Read more
SRGB_LinearToGamma is only applied when SRGB_GammaToLinear_UNorm8ToFloat...
Reproduction steps:1. Open the attached project “TextureImportIssue”2. Select the “Assets/textures.tga” texture3. In the Menu bar cl... Read more
Subscenes of the client world do not load/unload in the Entities Hierarc...
Reproduction steps:1. Open the attached “IN-48886_Subscene Unload.zip“ project2. Open the “SampleScene”3. Enter Play mode4. Open the... Read more
Unity crashes on "DrivenPropertyManager has failed to register property"...
Reproduction steps:1. Open the attached project "repro51472.zip"2. Open "SampleScene"3. Click the ">" next to "PrefabWithManagedR... Read more
[Linux] Crash on ApiGLES::TextureImage when loading a scene
Reproduction steps:1. Create a new 3D project2. Click Window > Package Manager3. Click “+” > Add package from git URL4. Paste ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- “Remove Unused Overrides” available on not loaded Scene and throws “ArgumentException: The scene is not loaded” warning
- Adaptive Probe Volume occlusion edge is calculated incorrectly when viewing probes near geometry edges
- Sampling a texture using an HLSL file throws shader errors and the code does not compile
- "Graphics.CopyTexture called with null source texture" error when Base Camera of an Overlay Camera is removed with DX11 Graphics API and Compatibility Mode enabled
- WebGL sends wrong value with large numbers when SendMessage function is used