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MonoBehaviour script component is missing the enable/disable toggle in I...
Reproduction steps:1. Open the “ScriptToggleStripped“ project2. Open the “Sample” scene3. Select the “Test” GameObject4. Observe the... Read more
Hard shadows appear in the Game view when enabling Cast Shadows
How to reproduce:1. Open the “IN-51569_repro“ project2. Open the “Loading Scene“ and switch to Game View3. Navigate to Assets/Settin... Read more
A Shader error is thrown in the Console when the line after an #include ...
Reproduction steps:1. Open the "IN-51499.zip" project2. Open the "Assets/Shaders/TerrainTreeStamp.compute" file3. Delete line 6 and ... Read more
[ISS] Crash on when memcpy_repmovs calling JsonUtility.FromJson on Syste...
Reproduction steps:1. Open the attached project “CrashRepro“2. Open “Assets/Scenes/SampleScene.unity“ scene3. Enter the Play mode Ex... Read more
High CPU usage on idling Unity Editor when "2D Aseprite Importer" packag...
Reproduction steps:1. Open the attached “repro_IN-48043.zip“ project2. Add the “2D Aseprite Importer“ package via the Package Manage... Read more
Decals in URP are not drawn on the Terrain during additional Texture pas...
How to reproduce:1. Open the attached “IN-48471 URP Terrain Decals.zip“ project2. Open the “SampleScene”3. Observe the Game view Exp... Read more
Controller tracking stops when using MetaXRFeature
As of the V51 integration asset it is possible to compile builds using the Meta XR Feature. The XR hands package should work with th... Read more
Sometimes editor crashes after physics assertions
Steps to reproduce: 1. Open attached project "physics_crash_repro.zip"2. Open scene "Sandbox"3. Enter and exit playmode until you hi... Read more
The Button is not activated when using IMGUI in the Inspector window
Reproduction steps:1. Open the attached project “ButtonBug“2. Select the Text Asset “Assets/XML/Test”3. In the Inspector window pres... Read more
Arithmetic operations are incorrect when using uint in IL2CPP Player
Reproduction steps:1. Open the attached project “ArithmeticBug“2. Open the Scene “Assets/Scenes/SampleScene”3. Build and Run the Pla... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- “Remove Unused Overrides” available on not loaded Scene and throws “ArgumentException: The scene is not loaded” warning
- Adaptive Probe Volume occlusion edge is calculated incorrectly when viewing probes near geometry edges
- Sampling a texture using an HLSL file throws shader errors and the code does not compile
- "Graphics.CopyTexture called with null source texture" error when Base Camera of an Overlay Camera is removed with DX11 Graphics API and Compatibility Mode enabled
- WebGL sends wrong value with large numbers when SendMessage function is used