Search Issue Tracker
Duplicate
Votes
0
Found in
2018.1.0b13
Issue ID
1025596
Regression
Yes
[Linux] Crash when build and run WebGL without switching the platform beforehand
To reproduce:
1) Create new project
2) Open Build Settings
3) Select WebGL platform but don't switch to it
4) Click Build and Run
After selecting the folder, it CRASHES!
Reproduced in 2018.1.0b13
Not reproduced in 2017.4.0f1, 2018.1.0b8
Not reproduced in Windows 10
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Selector gets stuck in UI if scroll is used while dragging
- Created asset is placed in a new folder when creating a new folder and instantly creating an asset by clicking somewhere else
- Selecting and deleting transition in Animator does not add to Undo History when animation is previewed in Inspector
- GameObjects remain static when updating constraints of PhysicsJoint with "Enable Sleeping" selected in Havok Physics Configuration
- [iOS] Touch input is not clocked and UI is unresponsive when the application is paused mid-drag without lifting the finger
This is a duplicate of issue #1015542