Search Issue Tracker
Fixed in 2018.2.X
Fixed in 2018.1.X
Votes
0
Found in
2018.1.0b13
Issue ID
1025354
Regression
No
[Win IL2CPP] Make "No AOT code was generated" exception more useful
To reproduce:
1) Open attached project and scene
2) Build and run it for Win Standalone IL2CPP
You will see the following error in player:
ExecutionEngineException: Attempting to call method 'JsonReader::MakeReader' for which no ahead of time (AOT) code was generated.
Reproduced in 2018.1.0b13, 2018.2.0b1
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Weight Brush Overlay text is clipped in Sprite Editor
- GameObject Transform scale values reset to their previously saved values when proportions are constrained and certain decimal values are entered in the Inspector
- Asset thumbnails in the Project window stay white when a referenced texture file is deleted and restored
- Crash on PersistentManager::ReadObjectThreaded when calling AssetDatabase.ForceReserializeAssets() multiple times in a row
- Scene becomes dirty when first opening an HDRP Template project
Add comment