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Listen Button and Search Field is obscured in Input Action's Binding Pat...
Reproduction steps:1. Open the attached “Repro.zip” project2. Open the “Assets/Repro.inputactions” Input Actions Asset3. Expand the ... Read more
Vulkan API rendering errors when using UGui on Quest 2
Reproduction steps:1. Open the attached Project “BugRepro”2. Open Edit > Player Settings3. Change Graphics API to Vulkan4. Build ... Read more
Low framerate while in the Play Mode when using Render Texture with URP
Reproduction steps:1. Open the attached project “RenderTextureFPS”2. Open Scene “Assets/Scenes/SampleScene.unity”3. Enter the Play M... Read more
Crash on tlsf_memalign when loading a memory snapshot with the Memory pr...
Reproduction steps:1. Open the attached project “SnapshotCrash”2. Open Memory Profiler (Window > Analysis > Memory Profiler)3.... Read more
Wrong directory is opened when "BuildOptions.ShowBuiltPlayer" is used
Reproduction steps:1. Open project “{}BuildScriptBugReport{}” in Windows Editor2. Select “Builds\Windows Build” in the Editor menu (... Read more
Crash on BackupState::MemoryIDToFileID::operator() when entering Play Mode
How to reproduce:1. Open the attached project "VR_2023_II.zip"2. Enter Play Mode Reproducible with: 2021.3.27f1, 2022.3.3f1, 2023.1.... Read more
TMP text is not updating when using Localized Property Variants.
1) Open the attached project and scene SampleScene 2) Open Localization Scene Controls. 3) Switch between languages, notice the text... Read more
URP Package Cache errors appear when loading scene
Create a 3D URP scene Enter safe mode or non safe Observe console Expected Result: No errors in console Actual Result: Multiple erro... Read more
[macOS] Loadable Plugin Directories fail to be exported as .unitypackage
How to reproduce:1. Open the attached Project "bundleTest"2. In the Project Window, right-click "Assets/AppleEventIntegration.bundle... Read more
Scene and Game views are not properly styled for the Light theme
The Scene and Game view in UnityEditor use icons and colours that do not match the Light theme. They only specify styling for the Da... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- “Remove Unused Overrides” available on not loaded Scene and throws “ArgumentException: The scene is not loaded” warning
- Adaptive Probe Volume occlusion edge is calculated incorrectly when viewing probes near geometry edges
- Sampling a texture using an HLSL file throws shader errors and the code does not compile
- "Graphics.CopyTexture called with null source texture" error when Base Camera of an Overlay Camera is removed with DX11 Graphics API and Compatibility Mode enabled
- WebGL sends wrong value with large numbers when SendMessage function is used