Search Issue Tracker
Memory consumption increases in the Play mode on the URP 3D template wit...
How to reproduce:1. Open the "IN_40303" project2. In the Project Settings make sure Android Platform is selected3. Enter the Play Mo... Read more
"Can't open app" window is shown when running the Build without a plugge...
How to reproduce:1. Open the attached project "Sample Project 2021.zip"2. Open Assets/Scenes/SampleScene.unity3. Build And Run the p... Read more
Text bug appears in console when starting play mode in Platform Asset
Create a 3D Core project Install the Platform asset (linked in notes) Navigate to demo: Assets > BayatGames > Free Platform Ga... Read more
[WebGL] FMOD errors in the browser console when audio is played with Pla...
Reproduction steps:1. Open the “OneShotBug“ project from internal notes2. Open the “Controllers” scene3. Ensure WebGL is the selecte... Read more
VisualElement is applying "margin: auto" even when Display is set to none
Reproduction steps:1. Open project “IN-43965.zip”2. Open “IN-43965.uxml” in the project3. Observe the Viewport in the UI Builder Exp... Read more
[URP] Performance regression when comparing between different streams
Reproduction steps:1. Open the attached project "ReproProj"2. Open the “/Assets/ClassicSponza/Scenes/Sponza.unity” Scene3. Build And... Read more
[HDRP] Garbage Collection issue with Ray Traced Reflections
Details on forum post here : https://forum.unity.com/threads/hdrp-dxr-garbage-and-performance.1449130/ Read more
None of Editor tooltips aren't shown when in Play Mode
Reproduction steps:1. Open the attached project “TooltipBug“2. Enter Play Mode3. Hover mouse over the Pause button Expected result: ... Read more
Listview is scrolled to the wrong item when using “ScrollToItem” in a li...
How to reproduce:1. Open the user’s attached “My project (2).zip” project2. Enter Play Mode3. In the “Text Field,” insert “30”4. Obs... Read more
Sub Graphs are missing in Shader Graph's "Create Node" menu when Unity ...
Reproduction steps:1. Open the attached project “SubGraphMissing”2. Open “Assets/test.shadergraph” in Shader Editor3. In the Shader ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- “Remove Unused Overrides” available on not loaded Scene and throws “ArgumentException: The scene is not loaded” warning
- Adaptive Probe Volume occlusion edge is calculated incorrectly when viewing probes near geometry edges
- Sampling a texture using an HLSL file throws shader errors and the code does not compile
- "Graphics.CopyTexture called with null source texture" error when Base Camera of an Overlay Camera is removed with DX11 Graphics API and Compatibility Mode enabled
- WebGL sends wrong value with large numbers when SendMessage function is used