Search Issue Tracker
Fixed in 2021.2.X
Votes
0
Found in
2021.2.0a10
Issue ID
1325257
Regression
No
Able to put ArticulationBody and RigidBody components on the same GameObject even though it is not supported
Steps to reproduce:
1. Open new project
2. Create new game object
3. Add ArticulationBody and Rigidbody component to the game object
4. No errors come up, no warnings, Inspector does not prohibit such a configuration
Expected: Since this type of configuration is not supported, the inspector should not allow adding these components together
Actual: Both components are added successfully and will lead to undesireable behaviour once play mode is entered
Reproduced:
Version: 2021.2.0a10.1481
Revision: trunk f4de2e18f414
Built: Mon, 15 Mar 2021 00:58:40 GMT
2021.1.0f1, 2020.3.1f1, 2020.2.7f1, 2020.1.17f1.4949
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- [Android] Stage information is not logged when Log Shader Compilation is enabled
- [Vulkan] The memory allocation increases rapidly when there are multiple (three or more) Real-Time Reflection Probes in the Scene
- [macOS] Library folder of the opened project can be deleted which leads to the crash
- “Default Scene” dropdown field contains a spelling mistake “Default Builtin”
- Editor crashes on PPtr<Mesh> after adding Text Mesh and Cloth Components to the same GameObject
Add comment