Search Issue Tracker
Fixed in 2021.2.X
Votes
0
Found in
2021.2.0a10
Issue ID
1325257
Regression
No
Able to put ArticulationBody and RigidBody components on the same GameObject even though it is not supported
Steps to reproduce:
1. Open new project
2. Create new game object
3. Add ArticulationBody and Rigidbody component to the game object
4. No errors come up, no warnings, Inspector does not prohibit such a configuration
Expected: Since this type of configuration is not supported, the inspector should not allow adding these components together
Actual: Both components are added successfully and will lead to undesireable behaviour once play mode is entered
Reproduced:
Version: 2021.2.0a10.1481
Revision: trunk f4de2e18f414
Built: Mon, 15 Mar 2021 00:58:40 GMT
2021.1.0f1, 2020.3.1f1, 2020.2.7f1, 2020.1.17f1.4949
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- “[Worker0] Could not generate preview image“ error when opening macOS native plugin in the Inspector with Architecture to build for set to ARM 64-bit
- [iOS] Application.absoluteURL is empty on Awake/Start when opening via deep link with Splash Screen disabled
- Crash on MemoryManager::Deallocate when rapidly calling Addressables.LoadAssetAsync
- Crash on physx::shdfnd::atomicIncrement when adjusting values on a character controller component after entering Play mode in Prefab edit mode
- [Rendering Debugger] [NewInputSystem] Debug Overlays in Play mode throws InvalidOperationException when using New Input System
Add comment