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"Unable to import newly created asset" errors are logged when creating a...
How to reproduce:1. Open the attached “IN-44129” project2. Observe the Console window Expected result: No errors are displayed in th... Read more
[Prefiltering] Crash on scripting_array_length when building a project
Reproduction steps:1. Open the attached “repro-project“2. Build And Run3. Observe the crash Reproducible with: 2021.3.27f1, 2022.3.3... Read more
OwnerPredicted Ghost doesn't pass the ICommandData Component when GhostO...
How to reproduce:1. Open the “GhostOwner_Id_Bug“ project2. Open the “SampleScene”3. Enter Play Mode and wait until the “Controllable... Read more
ParallelCreateContactsJob uses 1-2 milliseconds when two GameObject AABS...
How to reproduce:1. Open the “Mesh_AABS_Bug“ project2. Open the “SampleScene”3. Open the Standalone Profiler (Window > Analysis &... Read more
Crash on UndoManager::RegisterUndo when attaching a script with MonoBeha...
Reproduction steps:1. Open the attached project “CrashRepro“2. Drag ”Assets/NewScript.cs” on “TestingObject“ in the Hierarchy window... Read more
Non-metallic object gets blown out from sky reflection when using APV an...
Reproduction steps:1. Open the "IN-43986.zip" project2. Open "Assets/Scenes/SampleScene"3. In the Scene view, observe the "NonMetall... Read more
Editor fps is reduced by half when more than 1 camera is enabled while i...
Steps to reproduce:1. Open the attached user's project "Xr Cam Performance Hell.zip"2. Connect Quest 2 to Oculus Link3. Make sure "D... Read more
[Android] FrameTiming.gpuFrameTime returns 0 when Development Build is e...
Reproduction steps:1. Open the attached project "ReproProj"2. Open the “Assets/Scenes/SampleScene.unity” Scene3. Build And Run on an... Read more
Unity Hub toolbar icon is barely visible when Windows is set to Light mode
How to reproduce:1. Open the Unity Hub2. Observe the toolbar icon Expected result: The icon is clearly visibleActual result: The ico... Read more
The device selection menu does not respond to mouse clicks when trying t...
Reproduction steps:1. Open the "IN-44341.zip" project2. Open "Assets/Input/ShipControls.inputactions"3. In the "All Control Schemes"... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- “Remove Unused Overrides” available on not loaded Scene and throws “ArgumentException: The scene is not loaded” warning
- Adaptive Probe Volume occlusion edge is calculated incorrectly when viewing probes near geometry edges
- Sampling a texture using an HLSL file throws shader errors and the code does not compile
- "Graphics.CopyTexture called with null source texture" error when Base Camera of an Overlay Camera is removed with DX11 Graphics API and Compatibility Mode enabled
- WebGL sends wrong value with large numbers when SendMessage function is used