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Fixed in 2021.2.X
Fixed in 2019.4.X, 2020.3.X, 2022.1.X
Votes
0
Found in
2018.4
2018.4.33f1
2019.4
2020.3
2021.1
2021.2
Issue ID
1324966
Regression
No
Previously loaded Scene's Ambient light is applied to a GameObject when loading a Scene with LoadScene Additive
How to reproduce:
1. Open the user's attached "Ambient light bug 2018.4.zip" project
2. Open the "Dark" Scene
3. Enter Play Mode
4. Observe the "Sphere" GameObject in the Game view
Expected result: "Sphere" GameObject has proper Ambient light in the "Light" Scene
Actual result: "Sphere" GameObject keeps the "Dark" Scene's Ambient light
Reproducible with: 2018.4.33f1, 2019.4.23f1, 2020.3.3f1, 2021.1.2f1, 2021.2.0a11
Notes:
- The issue is not reproducible with LoadSceneMode.Single
- The issue is not reproducible if they are no Light Probe Group GameObjects in the starting Scene ("Light" Scene needs to be opened at least once after deleting Light Probe Group to work around this issue)
- The issue is reproducible in both Editor and Standalone Player.
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