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AsyncGPUReadback.RequestIntoNativeArray causes memory leaks in WebGL Player
How to reproduce:1. Open the “AsyncGPUReadback_Warning” project2. Switch build to “WebGL” (File > Build Settings > “WebGL” >... Read more
UI Builder VisualElement Background Image is not scaled when using a Vec...
Reproduction steps:1. Open the attached "ReproCase" project2. Open the “Assets/ReproFiles/Test.uxml” file with UI Builder3. In the U... Read more
Enabling SSAO causes the URP Decal Projector to become invisible when it...
How to reproduce:1. Open the “URPRendererTest-5.zip“ project2. Open the “Example Scene“3. Enter Play Mode4. Select the Cinematics_De... Read more
Editor crash on "GUIView::OnInputEvent" when opening a second custom men...
How to reproduce:1. Open “IN-38055_repo_project.zip“ project2. Open the “SampleScene”3. In the menu press “Test” → “open window 1”4.... Read more
Blend Shape Normals are included when Normals are set to Calculate and B...
Reproduction steps:1. Open the attached “ASDQWE” project2. Open the “Assets/Scenes/SampleScene.unity” Scene3. In the Hierarchy Windo... Read more
Cloth simulation doesn't work when used in a non-development Build
How to reproduce:1. Open the attached project "ClothSimBugReleaseBuilds.zip"2. Build And Run the project Expected results: The cloth... Read more
“Leak Detected : Persistent allocates 26 individual allocations” error a...
How to reproduce:1. Open the user’s attached “Default Project Name.zip” project2. Enter Play Mode and observe the Console window Exp... Read more
[Quest 2] Crash on Quest 2 in GfxDeviceGLES::DrawBuffersBatchMode when u...
Steps to reproduce:1. Open the attached project "FreezeBug.zip"2. Make sure Android is the selected Platform3. Ensure 'Create symbol... Read more
UI Component detection areas are offset in Multiplayer Play Mode players
How to reproduce:1. Open the “Multiplayer_Play_Cursor_Bug” project2. Open the “Lobby” scene3. Open the Multiplayer Play Mode window ... Read more
Entities Systems window does not display any indentation
How to reproduce:1. Open the “Entities_System_Indentation_Bug“ project2. Open the “SampleScene”3. Enter Play Mode4. Open the Entitie... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- “Remove Unused Overrides” available on not loaded Scene and throws “ArgumentException: The scene is not loaded” warning
- Adaptive Probe Volume occlusion edge is calculated incorrectly when viewing probes near geometry edges
- Sampling a texture using an HLSL file throws shader errors and the code does not compile
- "Graphics.CopyTexture called with null source texture" error when Base Camera of an Overlay Camera is removed with DX11 Graphics API and Compatibility Mode enabled
- WebGL sends wrong value with large numbers when SendMessage function is used