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0
votes
Won't Fix

[XR] Projectors only appear in the left eye on Android with Single Pass ...

XR SDK

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Apr 17, 2018

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Version/s: 2018.2.0b1

When using the Single Pass rendering path (non-instanced/non-multiview) on Android, specifically on the NVIDIA shield, projectors ar... Read more

0
votes
By Design

[Terrain] Ctrl + Z or CMD + Z does not undo Alpha Maps changes in Terrai...

Terrain

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Apr 10, 2018

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Version/s: 2017.3.0f3

When using Undo.RegisterCompleteObjectUndo(terrainData,...) before changing terrainData, then you can only undo changes to Heightmap... Read more

0
votes
Fixed

Debug symbols are not being stripped from builds

MacOS

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Apr 17, 2018

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Version/s: 2018.1.0f1

Read more

0
votes
Fixed

AssetDatabase.StopAssetEditing crashes the Editor

Asset - Database

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Apr 17, 2018

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Version/s: 2018.1.0b12

To reproduce: 1. Open the project ,attached by the tester (assetDatabaseCrash.zip) 2. Go to Window -> Asset Testing 3. Press Create... Read more

0
votes
Fixed

The Editor crashes in ParticleSystem::SyncSimulationJobs when exiting Pl...

Visual Effects - Legacy

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Apr 17, 2018

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Version/s: 2017.3.1f1

To reproduce: 1. Open the project, attached by the user (Defense Of Humanity 3D.zip) 2. Open the "Mission1-1" scene 3. Enter Play m... Read more

1
votes
Fixed

[2018.1] 'Can't add script behaviour VisualContainerAsset' error when ad...

Inspector Framework

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Apr 12, 2018

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Version/s: 2018.1.0a5, 2018.1.0b13

Reproduction steps: 1. Create a new script. 2. Change the filename of that script. 3. Add script to an object in the scene. Expecte... Read more

0
votes
Fixed

[PLM][UI] Direct Samples value can be negative

Progressive Lightmapper

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Apr 18, 2018

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Version/s:

When baking backend is set to Progressive Lightmapper, Direct Samples value can become negative. Similar to Indirect Samples, Direct... Read more

0
votes
Fixed

[UI] Nested GameObjects without a Layout Element will effect a Layout Gr...

uGUI

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Apr 16, 2018

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Version/s: 2017.1.0a3, 2017.3.0b10

Nested GameObjects without a Layout Element will effect a Layout Groups arrangement until they are disabled and enabled where the la... Read more

3
votes
By Design

[LWRP]Post Processing AntiAliasing doesn't work in VR in Lightweight Ren...

XR SDK

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Mar 31, 2018

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Version/s: 2018.1.0b13

Steps to reproduce: 1. Download and open the attached project 2. Enter playmode in VR 3. Change settings of TAA Expected result: vi... Read more

0
votes
Not Reproducible

Raycast doesn't hit some objects in WebGL build

Physics

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Apr 17, 2018

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Version/s: 2017.4.1f1

To reproduce: 1. Open the project, attached by the user (Test.zip) 2. Build and run the project for WebGL 3. Hover the mouse over o... Read more

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