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[Android] Crash when using Vulkan API and AddInterceptInitialization wit...
How to reproduce:1. Open the attached “IN-41158” project2. In the Project Settings → Player → Resolution and Presentation enable Opt... Read more
Sprite with Object node's Position connected to Color material turns bla...
How to reproduce:1. Open the “Duplicate_Sprite_issue.zip” project2. Select a Sprite GameObject and duplicate it Expected result: Spr... Read more
[Android][AR Foundation] Crash with "Unknown camera ID 0" abort message ...
Steps to reproduce:1. Open the attached “IN-39282” project2. Build And Run the project on the device3. Allow camera permissions when... Read more
"IndexOutOfRangeException" error is thrown when entering Play Mode while...
How to reproduce:1. Open the “IN-40485_repo.zip“ project2. Open the “Empty“ scene3. Enter Play Mode4. Observe the Console Expected r... Read more
The button is not clickable when using Windows touch inputs
How to reproduce:1. Open the attached project "Test Project.zip"2. Enter Play Mode3. Click the "Button" button in the Game view wind... Read more
Prespawned Ghosts fail to awake when designated as relevant
How to reproduce:1. Open the “DotsSum-master” project2. Open the “SampleScene”3. Disable Multiplayer Simulation (Multiplayer > Wi... Read more
[WebGL] Build fails when "Name Files As Hashes" is enabled
Reproduction steps:1. Open the attached “WebglBuildTest.zip“ project2. Select the WebGL platform3. Build And Run the project and obs... Read more
Modifying the Velocity property through 'AnimationStream' does not take ...
Reproduction steps:1. Open project “Repro”2. Open “SampleScene”3. Enter Play Mode4. Observe the text in Game view Expected result: “... Read more
ShaderGraph Pass name is not generated when the pass is "LightMode" = "U...
Reproduction steps:1. Open the attached “ASDQWE” project2. In the Project Window select “Assets/ProPxelizer/ShaderGraphProPixelizerB... Read more
[Linux] Editor windows can get infinitely smaller when resizing them
How to reproduce:1. Open/create any project2. Un-dock console window3. Grab at it's corner and make it as small, as possible Expecte... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- “Remove Unused Overrides” available on not loaded Scene and throws “ArgumentException: The scene is not loaded” warning
- Adaptive Probe Volume occlusion edge is calculated incorrectly when viewing probes near geometry edges
- Sampling a texture using an HLSL file throws shader errors and the code does not compile
- "Graphics.CopyTexture called with null source texture" error when Base Camera of an Overlay Camera is removed with DX11 Graphics API and Compatibility Mode enabled
- WebGL sends wrong value with large numbers when SendMessage function is used