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Some URP Sample scenes colors appear too dark in Standalone build
To reproduce: Create a new project using empty URP template; Import URP samples into the project ( Window > Package Manager > ... Read more
Sprites and other nested assets are not loaded correctly when using bina...
Reproduction steps:1. Open the attached project “ReleaseIssueProject”2. Open the Project Settings window (Edit > Project Settings... Read more
Deserialization error when upgrading to 1.8.0
Bug introduced in UVSB-1885. Create a new Unity project with VS 1.7.9 or older. Put the following file `Test.cs` in the asset folder... Read more
'System.InvalidCastException' exception is thrown when using generics in...
How to reproduce:1. Open the “Generic_Query_Bug” project2. Open the “GenericQueryTest” script3. Uncomment line 22 and save the scrip... Read more
Button triggers another Button when multiple Canvases are used in multip...
How to reproduce:1. Open the “Multi_Canvas_Game_View_Bug“ project2. Open the “SampleScene”3. Make sure to have 2 Game views open for... Read more
Crash when updating SerializedProperty using EditorApplication.contextua...
How to reproduce:1. Open the attached project “My project (3).zip“2. Open the custom Editor window (VSP > Report Window)3. Right-... Read more
Content catalog is always loaded from the last local build when trying t...
How to reproduce:1. Open the attached project “CCD-Cube.zip“2. Create a new project in UGS3. Create an Environment named “developmen... Read more
Linear and Exponential fog is not rendered correctly when one of the Gam...
Reproduction steps:1. Open the attached "repro_IN-41043.zip" project2. Make sure that the project build platform is set to "Android"... Read more
"Destroying object multiple times" error when modifying properties in th...
Reproduction steps:1. Open the attached “FAV_repro_IN-39779.zip" project2. Select the GameObject "Canvas"3. In the Inspector, Graphi... Read more
Main Unity toolbar: "Unity Version Control" control isn't aligned to all...
Steps to reproduce: Create 2D/3D project; Observe the "Unity Version Control" control next to the "Asset Store" control in the left ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- “Remove Unused Overrides” available on not loaded Scene and throws “ArgumentException: The scene is not loaded” warning
- Adaptive Probe Volume occlusion edge is calculated incorrectly when viewing probes near geometry edges
- Sampling a texture using an HLSL file throws shader errors and the code does not compile
- "Graphics.CopyTexture called with null source texture" error when Base Camera of an Overlay Camera is removed with DX11 Graphics API and Compatibility Mode enabled
- WebGL sends wrong value with large numbers when SendMessage function is used