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Won't Fix

Votes

0

Found in

6000.2.0b2

Issue ID

UUM-109544

Regression

No

Crash on ShaderPropertySheet::AddNewPropertyUninitialized when dragging 2 prefabs to the Hierarchy in a specific Scene

-

Steps to reproduce:
1. Open the “user’s attached project”
2. Open the “ArcheryRangeTibo” Scene
3. Select “TargetBaseTibo_Ground” and “TargetBaseTibo_Aerial” in the “Assets/Prefabs/Gameplay” folder
4. Drag the 2 prefabs to the current scenes Hierarchy
5. Observe crash

Reproducible with versions: 6000.2.0b2

Reproducible on: Windows 10 (by the reporter)
Not reproducible on: no other environment tested

Note: not reproduced by CQA

First few lines of StackTrace:

{noformat}0x00007FFFF0C36E76 (Unity) memcpy
0x00007FFFEDE8D81B (Unity) ShaderPropertySheet::AddNewPropertyUninitialized
0x00007FFFEDE9A055 (Unity) ShaderPropertySheet::SetTextureWithNoScaleAndOffset
0x00007FFFED36CF4A (Unity) MaterialPropertyBlock_CUSTOM_SetTextureImpl
0x000002373693F6C6 (Mono JIT Code) (wrapper managed-to-native) UnityEngine.MaterialPropertyBlock:SetTextureImpl_Injected (intptr,int,intptr){noformat}

  1. Resolution Note:

    There are no fixes planned for this Bug

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