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Shader Graphs are rendered black in the Game window when applied to Imag...
Reproduction steps:1. Open the attached “UGUI Image shader graph bug report1.zip“ project2. Open the “Scene” scene3. Observe “RawIma... Read more
LoadRawTextureData takes more time than expected when using TextureCreat...
Reproduction steps:1. Open the Superluminal profiler2. Open the attached "repro_IN-40868.zip" project3. Start profiling the "Unity.e... Read more
Input Field stays selected in EventSystem when Input Field becomes inactive
Reproduction steps:1. Open project “My project”2. Open scene “Main”3. Enter Play mode4. Click on the Input Field on the left and obs... Read more
InvalidOperationException spam when EntityManager.GetAllEntities is part...
Reproduction steps:1. Open the attached project “ReproProject”2. Enter Play mode Expected result: There are no errors in the Console... Read more
Search: The same columns can be added multiple times
Steps to reproduce: Create a 3D project Add 3D Object -> Cube Window -> Search -> New Window Change the window view to the ... Read more
Windows sometimes don't get maximized/minimized or Editor freezes when d...
Reproduction steps:1. Open the attached project “DoubleClickRepro”2. Enter the Play Mode3. Double Click on the “Game” tab to maximiz... Read more
[Burst Occlusion Culling] Editor Crash when occlusion enabled and enter ...
Steps open project " BOC_editor_crash_OnDispose " open SampleScene enter playmode exit playmode Expected: no crashActual: crash Repr... Read more
"State comes from an incompatible keyword space" error in Console
Reproduction steps:1. Open the attached project “IN-40497_KeywordStatesError“2. Observe error in Console: State comes from an incomp... Read more
Names and paths of the addressable assets don't get updated in the Asset...
How to reproduce:1. Open the project “IN_31347”2. Open Assets/Texture3. Rename “New Sprite Atlas” Sprite Atlas4. Select the “Main Ca... Read more
Crash on __pthread_kill when entering the Play Mode when the project con...
Reproduction steps:1. Open the attached “CrashRepro” project2. Enter the Play Mode Expected result: Editor enter the Play ModeActual... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- “Remove Unused Overrides” available on not loaded Scene and throws “ArgumentException: The scene is not loaded” warning
- Adaptive Probe Volume occlusion edge is calculated incorrectly when viewing probes near geometry edges
- Sampling a texture using an HLSL file throws shader errors and the code does not compile
- "Graphics.CopyTexture called with null source texture" error when Base Camera of an Overlay Camera is removed with DX11 Graphics API and Compatibility Mode enabled
- WebGL sends wrong value with large numbers when SendMessage function is used