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Transitions are being skipped in the Animation Controller when disabling...
Reproduction steps:1. Open the attached project "ReproProj"2. Open the “/Assets/DevDunkStudio/AnimatorLOD/Demo/Scenes/StressTest.uni... Read more
Error "Screen position out of view frustum" shown when entering the Play...
How to reproduce:1. Open the “ReproWorldSpaceUI.zip“ project2. Open the “ReproScene“3. Enter the Play Mode4. Observe the Console win... Read more
Memory address leaks when using Visual Elements in a specific project
How to reproduce:1. Open the attached project UUM-109369.zip2. Open the SampleScene and enter Play ModeSearch3. Click "Add Children"... Read more
Inconsistent folder icon used in Search Index Manager "Roots" section
Steps to reproduce: Create a new Unity Project Open the Search Index Manager window at (menu: Window > Search > Index Manager)... Read more
Input fields in Search Index Manager shift buttons out of view on long t...
Steps to reproduce: Create a new Unity Project Open the Search Index Manager window at (menu: Window > Search > Index Manager)... Read more
[Quest][GLES3] Transparent materials disappear due to FullScreenRenderPa...
Steps to reproduce:1. Open the attached user's project "MSAA_SPSBlit.zip"2. Switch to Android Platform3. Ensure OpenGLES3 is set as ... Read more
Check mark in Tag element is misaligned when hovered on in Game view
Steps to reproduce:1. Create new Unity project2. Create UI Document in Hierarchy3. Create UI Document in Project window4. Make sure ... Read more
Timeline "Playable Track" renaming selection has poor text contrast
How to reproduce:1. Create a new Unity project2. Open the Timeline window (Window -> Sequencing -> Timeline)3. Right-click in ... Read more
Poor contrast on Animation Clip names properties when using the Dark mode
How to reproduce:1. Create a new Unity project2. Open the Animation window and create any Animation Clip for any GameObject3. Add an... Read more
[VFX Graph] HLSL Tooltips issue with invisible character
Steps to reproduce: Create a VFX. In a Context, create a Custom HLSL Block With the HLSL block selected, ref the provided HSL file. ... Read more
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